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The Saberhollow Expeditions...

The Saberhollow Expeditions...

Savage Worlds on Fantasy Grounds, Discord

Price per player-session
You will be charged when a session starts

$20.00

Information
  • Duration: 3.5 to 5 hours
  • Number of players: 2 to 6 players
  • Experience required: Open to all
  • Price per player-session
    $20.00

    About the adventure

    On the edge of civilization, the village of Saberhollow is the gateway to unexplored lands filled with the ruins of an ancient empire that long ago fell to the wrath of the Gods. Danger dwells in forgotten places, but dreams of great treasure draws both the bold and the foolish to take the risk. In the wilderness, you might find a monstrous lair, a deadly dungeon, an ancient battlefield, or a lost city. You might encounter strange, bizarre new creatures. Your actions might establish trade with a newly discovered race, or launch a war that will ravage the countryside. You might seek out land of your own, or lost lore revealing magical secrets that mortals had once forgotten. The possibilities are endless. Saberhollow Expeditions is a Savage Worlds Fantasy Sandbox run in a West Marches style. Each session is episodic and self-enclosed, with no cliffhanger endings.

    Professional Game Master

    Flynn

    he/him

    35 years as a TTRPG player

    20 years as a Game Master

    Brings Depends on the gaming system, but I generally bring the core rulebook, as well as any interesting supplements I might be using for the game. to the table

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    Additional Details

    How to prepare

    Please install Fantasy Grounds Unity and Discord. Contact the GM to be added to his Discord server. A good microphone is recommended (unless your computer has one built in that works well), but webcams are not necessary. Since we will be playing online using Fantasy Grounds Unity, you will not need to bring your own dice. The system takes care of that, and your character sheets, freeing you up to focus on the game. You will not need to read the rules ahead of time. I have experience with running games at various gaming conventions for the last 20 years, and enjoy helping people learn the system as we play.

    What I provide

    Aside from that which is supplied by Fantasy Grounds, I will provide all additional materials needed to play. I'd suggest you pick up a Savage Worlds Adventure Edition rulebook, though. The system is incredibly versatile, and may inspire you to run your own games someday.

    Gameplay details

    Saberhollow is a game envisioned in the "West Marches" style, in which characters take short missions to explore the world around their hometown, seeking fame, fortune, and fearsome foes. Whether you are a human wizard, a dwarven cleric or a half-ogre barbarian, the World of Saberhollow beckons with wondrous opportunities. For the most part, content will remain in the PG-13 arena. I work hard to run an exciting, yet safe and inclusive game. In support of that, I use the TTRPG Safety Toolkit in my campaigns.

    Safety tools used
      How will character creation work

      Select from pregenerated characters that will be provided.

      Players can expect

      • Combat/Tactics: Medium
      • Roleplay: Medium
      • Puzzles: Low
      • Experience Level: Open to all

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