Lost Mine of Phandelver
Legends long have spoken of the lost mine, rich in ore and magic, in the hills outside the frontier town of Phandalin, but no one has ever found it… until now. The Rockseeker brothers, a trio of dwarven prospectors, have unearthed the entrance to the near-mythical mine, and they’re hiring rough-and-tumble adventurers to help them reopen it. But they’re not the only ones seeking the fabled treasures sealed away in them there hills; a mysterious network of bandit gangs, goblins, and their secret masters want the lost mine for themselves! Now this magical gold rush is a race to the finish! Lost Mine of Phandelver is the very first adventure module released for the fifth edition of Dungeons & Dragons. Designed as an introductory campaign to learn the game, it’s likely that thousands of players cut their teeth on Lost Mine. It stands the test of time as a fantastic way to get started playing D&D while bringing a fresh “fantasy western” take to the game: a frontier town on the verge of a gold rush, under threat from bandits and the hostile wilderness, just waiting for a drifting band of heroes to roll through and tip the balance. Only question is, do you have what it takes?
Authors: Richard Baker, Chris Perkins
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Lost Mine of Phandelver Reviews (37)
See what other Game Masters and players are saying about Lost Mine of Phandelver
It's a classic for a reason! Lost Mine of Phandelver is great for new players and easy for DMs to adjust and build upon to make something memorable. It's got all the good D&D tropes and a solid mix of combat, roleplay, and exploration, which makes it ideal for a first adventure! As a full campaign, it needs some work from the DM to really make it sing, especially in fleshing out the factions or connecting it to a wider world. There's also a very sad lack of dragons throughout. But in the right hands, this can be a wonderful introduction to the amazing world of D&D! Ultimately, I think this is a great campaign for a first-time player, and an excellent campaign for a second-time Dungeon Master (although for a very new DM I'd recommend starting with Dragons of Stormwreck Isle first). Enjoy the adventure!
This was the first campaign I played with my now long standing group and I have run it personally since and I can easily say this is one of the best way to introduce people to the game of D&D. It has it's small problems but nothing some prep work can't fix. With the Homebrew community of D&D this campaign has a ton of extra stuff that can enhance it. Love it.
For many, The Lost Mine of Phandelver was the first step into the world of Dungeons & Dragons, and I was no exception. Like countless others, it shaped my idea of what a quintessential adventure should be. A frontier mining town filled with both the innocent and the scheming. Crumbling ruins hiding dangerous bands of killers. Missions that send you face-to-face with deadly creatures but leave it up to you—parlay or attack? What makes Phandelver special isn’t just its structure but the freedom it gives the Dungeon Master. Factions can be pushed to the background or brought into focus, making the story feel alive. The adventure features a wide variety of enemies, from lowly goblins to the green dragon on the cover, a moment that has become iconic for so many first-time players. Sure, people have spent the last ten years picking apart its plot holes—but ten times as many have loved this adventure. For a whole generation of players, it wasn’t just an introduction to D&D—it was the gateway drug that kept them coming back for more.
This is a legendary module for a reason! Meant as an introduction to D&D and 5th edition it is perfect for new and experienced players alike. Set along the northern Sword Coast of Faerun it provides the opportunity to delve into a reach history of lore associated with Neverwinter and surrounding environments. Dwarves, Elves, Gnomes ... who doesn't know what these mythology beings are in western culture! Tying that in with a feeling of an old western set in the rekindled mining town of Phandelver and you have the chance to get immersed in a fun setting. It can be a laid back exploration of character development or a dashing adventure to find the Lost Mine and free it from the clutches of the mysterious Black Spider