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FREE One-Shot! Baldur's Gate: Nest of the Eldritch Eye

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FREE One-Shot! Baldur's Gate: Nest of the Eldritch Eye

A rash of murders in Baldur's Gate has the Flaming Fist stretched thin, but perhaps you can succeed where the guards have failed.

TYPE

One-Shot

LEVELS

3

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
Free

Details

Once / Friday - 4:30 AM UTC

Oct 16

Session Duration / 3–4 hours

5 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Meet your party members

5/5

About the adventure

Bane, god of conquest and slavery. Bhaal, god of blood and torture. Myrkul, god of bones and decay and the fear of the end. How many times must a dead god die? With the cultists of the Dead Three openly taking credit for the killings, the Grand Duke himself has offered a reward to adventurers willing to root them out. Now you stand in a rat-swarming alley over the body of a dead informant, the mouth of a tunnel opening up at your feet. What do you do? One of two free one-shots leading into a larger adventure adapting elements of Descent Into Avernus and Eve of Ruin, with the Dead Three and their followers as the overarching villains! Looking for players for an ongoing campaign here: https://startplaying.games/adventure/cmtu2bxk2005al304z545krsx

Game style

Dungeon Crawl

Rule of Cool (RoC)

Tactical / Crunchy

Game themes

Meet the Game Master

5.0

(29)

TOP GM
Queer
BIMPOC
Neurodivergent
No Gen AI

4 years on StartPlaying

32 games hosted

Highly rated for: Beginner Friendly, Inclusive, Knows the Rules

Average response time: Under 1 hour

Response rate: 100%

About me

Longtime player and mod/DM of both tabletop and play-by-post games, looking to create a fun, social, character-centric table with a mix of official material and player-directed questing. I've been RPing for most of life at this point, starting with playing and modding on play-by-post forums, playing and GMing tabletop for about half of that time. I'm a big fan of Planescape (the AD&D setting and Torment), Dark Sun, Ravenloft, the World of Darkness, Gamma World, Dungeon World, Discworld, Super Mario World, Cowboy Bebop, Hellboy, and Sam and Max, and more recently I've gotten hooked on the adventures of the Mighty Nein -- to give you some idea of the flavour of game I'm likely to run. I love long-term subplots that take ages to pan out and tend not to be big on powergaming. If that sounds like a good fit, let me know. If I'm not running the game for you right now, maybe I will be in the future. Cheers!

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Character creation

Creating your character

Characters will begin at level 3! We will discuss character concepts in Discord and go through character creation in DnD Beyond, where I'm happy to offer help to anyone who needs it. We will use point buy for stats, with a bonus origin feat or fighting style at 1st level. Most first- or third-party material which can be shared on Beyond is permitted, and I'll consider homebrew on a case-by-case basis.

What to expect

Preparing for the session

We'll be playing by voice and text chat over Discord (https://discord.com). For your fellow players' sakes, please have a good quality mic and headset tested and installed -- I'm available for troubleshooting help if needed! Owlbear Rodeo (https://owlbear.rodeo) will be used for maps and exploration, and you'll need an account on DnD Beyond (https://dndbeyond.com) to create and update your character. As Discord links expire, I will provide them in group chat as new players arrive!

What Jay brings to the table

Expect a variety of character voices, a backing playlist, lots of roleplay opportunities, and combat scenarios where taking the enemy head-on is only one option out of many. My favourite campaigns always contain some sandbox elements and I love adding additional hooks and twists based on the player characters' choices and backgrounds!

Homebrew rules

- 2014 rules for grappling, wild shape, and counterspell. - When hiding or moving stealthily, rather than rolling when you take the Hide action, you declare you're Hiding, and only roll when there's a chance you could be noticed, opposed by the other creature's passive Perception, or an active Perception check if they take the Search action. If there are undetected creatures when initiative is rolled, creatures which did not detect them gain the surprised condition and are incapacitated and cannot move until the end of their first turn. - Drinking or feeding another character a potion can be an Action or Bonus Action. When you drink a healing potion as an Action (yours or someone else's), you gain the maximum amount of healing (no roll). - On a critical hit with an attack, roll each damage die twice and your damage modifier is also doubled. - When you roll a natural 20, you can gain heroic inspiration if you don't already have it or grant it to another PC. When you reroll using inspiration, if you had advantage or disadvantage on the previous roll, they still apply to the new roll.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Jay creates a safe table

Please include any hard Lines or tricky Veils or triggers to me when joining, and always let me know if we need to break or talk out of or after session.

Content warnings

Death
Murder

Safety tools used

Frequently asked questions