The Muppets of Madness: A introduction to D and D Campaign

The Muppets of Madness: A introduction to D and D Campaign

Welcome to a magical land. A land of wonder and adventure. A land filled with... Muppets? Why are those goblins made of felt? And why are they singing

TYPE

Campaign

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Beginner

AGE

All Ages
3 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Saturday - 5:00 PM UTC

Session Duration / 2 hours

Campaign Length / 4–12 Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

In the town of Phandelver, Muppets live work and play in the town. They see themselves as part of the community, and are proud to call these lands their home. This would be all fine and good, except nobody had ever seen or even heard of muppet till a few weeks ago. The strange puppets flooding into their town with their unusual antics is bad enough, but now townsfolk have started to go missing. And many are beginning to think that the felt creatures are somehow involved. That's where you, the brave adventurer comes in. As you make your way this town for what should be a simple supply run, you can't help but feel like there is more to these puppets than meets the eye. Can you solve this mystery and figure out what happened to the missing townsfolk, or is this all just one big show? Where's that music coming from? Muppets of Madness is a D and D 5.5 E adventure made for new heroes and seasoned adventures alike. This game is LGBT+ friendly and includes a good mix of roleplay and action. It also contains felt lined body horror elements. So... It's time to lift the curtain... on The Muppets of Madness!

Game style

Roleplay Heavy

Rule of Cool (RoC)

Theater of the Mind

Meet the Game Master

5.0

(6)

LGBTQ+
Queer
Neurodivergent
Women/Femme Identifying
No Gen AI

Less than a year on StartPlaying

Highly rated for: Beginner Friendly, Voices, Creativity

About me

Hi, my name is Willow. I'm a 39 year old trans woman from Michigan. I played my first tabletop RPG game over a decade ago with my now wife, my sister, and my brother in law DMing. I had never played a game with that much player freedom and choice before, and loved the collaboration with the other players. I didn't get involved with a regular game until playing D and D 5E with some coworkers at a previous job a few years ago. My boss let us use the conference room at work, and we would play after my shift on Sundays. Unfortunately, due to some work drama, we had to stop using the conference room and had trouble finding another location. One of my coworkers eventually allowed the use of his house, only with me as the DM now. This unfortunately this didn't really work out. Now I run a game with them and their friends, a group of mostly neurodivergent kids ages 6 to 9. While at times, it can feel a bit like herding cats playing with a group this young, I love seeing just how creative they can be, and how good they are at problem solving. I also like to ask my players what they liked, and would like to see changed, so the game can be even better for them the next session. I can already tell that one if them is going to be a great DM in another 5 years. I am also involved in my local improv and stand up comedy communities, giving me the ability to roleplay on the fly and react quickly to unexpected decisions by my players.

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Character creation

Creating your character

Character creation will happen on D and D beyond either before or during session 0, in accordance with the rules of the 2024 players handbook. Standard array will be used for stat blocks and leveling will occur via milestone, not XP. There will also be premade characters available for use should character creation seem too confusing.

What to expect

Preparing for the session

The game will be played on D and D Beyond, so all players will need an account on which they will build their characters and play the game. All players will also need a Discord account for communications with the GM and players during and outside of sessions.

What Willow brings to the table

As the GM, I will guide you through the adventure, helping players with all the rules so they don't need to memorize and entire rulebook before hand. I will also use ambient music in my games as well. I like to do fun voices for my NPCs, who usually wind up being more goofy than serious. If you are looking for a gritty and serious game this won't be the table for you, but if you're just looking for a fun adventure with a few laughs along the way, this is the game for you. Depending on the choices you make this game may focus more on either roleplay or combat. Since this is a beginner game, I will remind you what skills, spells and options you have as you get used to the game. I also encourage my payers to find unique and unconventional solutions to the problems their characters will face, and tend to reward players for creative thinking. At my table, we also embrace The Rule of Cool, which means that if you want to try something cool, but is technically not allowed by the rules, I'm willing to bend the rules to allow your character to have that fun moment. One thing I do ask of my players is that if they want to drink during the session that is fine, but please keep it to a two drink maximum. I would also ask that if you intend to be using some form of cannabis during play, that it be closer to a microdose. I promise to be cannabis and alcohol free during all of my games, so my mind is sharp and able to provide you with the best possible experience. Overall, I want to make sure my players have fun and enjoy themselves. Life is stressful enough.. games shouldn't be.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Willow creates a safe table

Safety tools are things that we add to the game to ensure that you and the other players at the table have the most fun possible, by making sure we avoid any material that you might find traumatic or which may elicit an involuntary response. This can include anything from fear of spiders to PTSD from past trauma. For this game we will be using several tools. Before session 0, I will send you a Lines and Veils form to list any things you need completely banned from the game, a line, or things that can be mentioned in the game but actually happen behind the scenes, a veil. The next tool is a Session 0. During this session, all of the players and I will make or finalize your characters, talk about what each player would like out of the game (more roleplaying or more combat, etc...), and go over the Lines and Veils for the game. I not disclose which Lines and Veils came from which player. We will also use X cards during the game. An x card is used by any player at any time during play to denote content that needs to be removed, changed or skipped with no explanation needed. The X can be signaled by holding a drawn X up to your camera, saying X, putting an X in the chat, or making an X with your arms towards your camera. The last safety tool I use in all games is called Stars and Wishes. This occurs after the game when I send each player a direct message asking what they liked about the game, a Star, and what they would have liked to see in the game, a Wish. This helps me to be able to create a better experience in future games should you decide to continue to play at my table.

Content warnings

Mind alteration
Violence
Body Horror

Safety tools used

Frequently asked questions