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The Cursed Fleet |DnD 5.5e|Beginner Friendly|Free Session 0

The Cursed Fleet |DnD 5.5e|Beginner Friendly|Free Session 0

Join Captain Zatarra in his quest to dismantle the Cursed Fleet of Sinpatria. Seven cursed pirate lords must be dealt with including Zatarra himself.

TYPE

Campaign

LEVELS

3–16

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$10.00

/ Session

Details

1 player following this game

Weekly / Wednesday - 11:00 PM UTC

Oct 28 / Session 3

Session Duration / 2–3 hours

Campaign Length / 25–50 Sessions

5 / 5 Seats Filled

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Schedule

Wed, Oct 28 | 11:00 PM – Session 3

Thu, Nov 05 | 12:00 AM – Session 4

Meet your party members

5/5

About the adventure

Out in the Xarawakan Sea lies the floating pirate city of Sinpatria. This city was not built on land but instead several ships docked together interlocked with planks. The five largest Xarawaka Islands each prioritize a different trade and a different deity. Each of the seven pirate captains of the Cursed Fleet claims to have received their curse after plundering a temple of one of these gods. The cursed pirate captains all avoid conflict with one another and meet annually in Sinpatria to reaffirm their truce. Each of the seven captains wishes to have Xarawaka for themselves but know that any hostile action with one another will incur the wrath of the whole fleet. Captain Zatarra has a plan to shift the status quo and you are the instrument of change he will employ. One by one you will either form an alliance with a pirate captain or otherwise remove them from the playing field. How will you help Zatarra take over the Xarawakan Sea?

Game style

Combat Heavy

Realm Building

Tactical / Crunchy

Puzzle / Mystery Focused

Meet the Game Master

5.0

(12)

Queer
Hispanic/Latinx
Military Veteran
Published Writer
Multi-lingual
No Gen AI

Less than a year on StartPlaying

50 games hosted

Highly rated for: Inclusive, Beginner Friendly, Storytelling

About me

I started playing Dungeons and Dragons in 2021 with a the group of friends I play MTG with. We were meant to rotate GM duty but if I wasn't doing it we often weren't doing it. I started with Dragon of Icespire Peak and then I ran Waterdeep: Dragon Heist. I then exclusively ran campaigns set in my own world. I enjoy the collaborative story telling experience of this game. I love coming up with challenges for my players and seeing how they tackle these challenges. I now want to take this beyond simply being a hobby for me.

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Character creation

Creating your character

We should be done building all the characters by the end session zero. If we don't manage to finish all of them by then that is fine we can always finish later. No pressure. I can also provide you with a pre-made character if you're new or in a hurry. The players start at level 3 with an additional 150 gp, one Potion of Healing, two common and one uncommon magic item of their choice. You may spend your starting gold in session zero. The level cap of the campaign will be 16. Character's will level up using the Milestone system. You must use either "Point Buy" or "Standard Array" ability score generation methods. All official species printed by WotC for the 2024 rules are allowed. I have two Home brew species I made myself called "Reclaimer" and "Emortian" which you can use. All official classes printed by WotC for the 2024 rules are allowed. All official sub-classes printed by WotC for the 2024 rules are allowed. All official spells printed by WotC for the 2024 rules are allowed. I have made a few home brew spells as well that are available for use. Only official items printed by WotC for the 2024 rules or ones that I have made will be allowed. No third-party content is allowed. If I didn't make the home brew it is unlikely I would allow it. If you want to work with me to make some new home brew for your character or for the campaign I am open to that. Please do not build a character with the intention of exploiting an obscure rules interaction. If you have something unorthodox in mind please discuss it with me beforehand. If you have spells that require material components that are consumed by the spell or that have a cost specified in the spell. This is a reminder to buy them.

What to expect

Preparing for the session

You will need a computer with a reliable internet connection. You should have a Discord and dndbeyond account. You will also need a microphone of some sort in order to speak in Discord.

What Chris brings to the table

The session zero is free. I have a Master Tier subscription on dndbeyond. I own all the new 2024 (5.5e) books. These will all be shared with you upon joining the campaign. The combat will start relatively simple but will continue to pose a greater threat as the party advances through the campaign. I will stick to the rules for the most part but there is always room for some "Rule of Cool."

Homebrew rules

You can not avoid Malnutrition or Dehydration using conjured food or drink. This is so that wilderness survival is not trivialized by certain spells or items.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Chris creates a safe table

During session zero we will discuss possible trigger warnings or phobias. The X card can be spoken out loud said in the text chat or directly messaged to the me.

Content warnings

Alcoholism
Alcohol Use
Animal Death
Blood
Character Death
Death
Deep or Large Bodies of Water
Drowning
Drugs (addiction, use, withdrawal)
Execution
Fire
Forced Blood Draining
Freezing
Guns
Hangings
Hostages
Illness
Insects
Mass Death
Memory Erasing
Mind Control
Murder
Pandemic
Paralyzation
Prejudice
Slavery
Spiders
Terrorism
Violence
Warfare
Xenophobia

Safety tools used

Frequently asked questions