Harmonys fallacy

Harmonys fallacy

Mercenaries, brace for impact: capital cannons, unknown weapons, and a disciplined army await. Stay on target, or fight alone...

TYPE

Campaign

SYSTEM

LEVELS

1–12

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

1 player following this game

Weekly / Saturday - 8:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 20–25 Sessions

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You are mercenaries—pilots contracted to handle the missions that respectable organizations would rather keep off the record. This assignment appeared routine: deploy planet-side, complete the objective, and collect your payment. That illusion disappears the moment a capital-class cannon opens fire on your descending mechs, turning the sky into a storm of burning metal. On the ground, the situation only becomes stranger. The enemy is not the scattered resistance you were promised. Their soldiers advance in disciplined ranks, wielding unfamiliar weapons and coordinating with terrifying precision. Someone knew you were coming, and whatever is happening on this planet is far larger than the mission outlined in your contract. Your contractors will provide intelligence, supplies, and fire support—but only as long as you stay on target. Stray too far from the objective, ask the wrong questions, or threaten their interests, and you may find yourself abandoned behind enemy lines. Climb into the cockpit and prepare for the fall.

Game style

Combat Heavy

Organized Play

Roleplay Lite

Tactical / Crunchy

Meet the Game Master
DMs Guild Writer
Streamer
Black
Cosplayer
Educator

Less than a year on StartPlaying

2 games hosted

Highly rated for: Beginner Friendly, Inclusive, Creativity

Average response time: Under 1 hour

Response rate: 50%

About me

I am a DM or GM, depending on the game, who loves eldritch horror, science fiction, and fantasy. I first started running games in 10th grade at age 15, when I became the leader of my high school’s TTRPG club. In college, I helped start and run a similar club as its primary GM. Even before that, I had been creating stories throughout my life, long before I had the opportunity to play with others who shared my interests. I lived in a middle-of-nowhere town where no one seemed interested in tabletop role-playing games. Now, I run seven games a week, using every tool in my repertoire to create the best experience possible and welcome new faces into the hobby. I can run many systems, including Dungeons & Dragons, Magpie Games systems, World of Darkness systems, Call of Cthulhu, Lancer, and more niche systems such as Mercenary Merlin’s and N5E. Given three days to prepare, I am comfortable learning nearly any system. I take pride in my craft, including maps, custom items, character voices, and attentive player care. I use safety tools, clear communication, and understanding to ensure everyone has a positive experience.

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Character creation

Creating your character

Make a character on comcon before the session and it will port itself to Foundry

What to expect

Preparing for the session

Accounts are needed on Forge, comcon, and Discord; all are free https://forge-vtt.com/ https://discord.com/ https://compcon.app

What Phantom3422 brings to the table

What to expect in the game: ambient music, fully interactive maps, voices, art, simple character creation, combat through Foundry, interactive puzzles, ability to have a character move through different campaigns, and, if wanted by all parties, ability to record games and/or write a book always to look back on. I use the rule of cool; as long as it benefits the players. I run heroic games, which means the party is heroic and can push through most adversity with teamwork and skill, as well as the political side with webs of deals, lies, and bribes. I am also very easy to contact through multiple methods. My running style fits the party that's playing.

Homebrew rules

Nicer foes

Equipment needed to play

Internet

Computer

Microphone

Safety

How Phantom3422 creates a safe table

Breaks are at the top of every hour. I will provide a Lines and Veils document when you sign up. X, N, and O are private or public digital messages in Foundry.

Content warnings

Body Horror
Character Death
Death
Deep or Large Bodies of Water
Fire
Extreme Violence
Guns
Language/Cursing
PTSD
Violence
Warfare

Safety tools used

Frequently asked questions