⚡⚙ Eberron: Oracle of War ⚙⚡ Twice-weekly, Steam-Noir, 5.5e!

⚡⚙ Eberron: Oracle of War ⚙⚡ Twice-weekly, Steam-Noir, 5.5e!

War is over, but nobody won. You start broke, deep in debt, and stranded in the Mournland. Your only ticket out is a lost device: The Oracle of War.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
6 SEATS LEFT
$20.00

/ Session

Details

1 player following this game

Custom / Monday - 5:00 AM UTC

Oct 8 / Session 4

Session Duration / 2–2.5 hours

Campaign Length / 20+ Sessions

2 / 8 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

Schedule

Thu, Oct 08 | 5:00 AM – Session 4

Mon, Oct 12 | 5:00 AM – Session 5

Thu, Oct 15 | 5:00 AM – Session 6

Mon, Oct 19 | 5:00 AM – Session 7

Meet your party members

2/8

About the adventure

⚡⚙ Eberron: Oracle of War ⚙⚡ Levels 1-20 Steam-Noir Campaign! The Last War is over, but nobody won. You start broke, deep in debt, and stranded on the doorstep of a twisted magical wasteland. Your only ticket out of the gutter is a legendary device called the Oracle of War. Find it and try not to get outsmarted by spies, warlords, and the prophecies driving the end of the world. Oracle of War is a complete level 1-20 campaign set in Eberron, a pulp-noir world of lightning rails, artificer magic, and five exhausted nations circling a cold war. Across twenty linked adventures you'll go from grubby salvage runs to woodland courts, dwarven holds, floating fortresses and more. Your choices will be remembered by ally and enemy alike as the fate of the world rests in your hands... *We plan on playing twice weekly! 2 hour sessions every Sunday and Wednesday at 10pm Pacific!*

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Tactical / Crunchy

Sandbox / Open World

Puzzle / Mystery Focused

Organized Play

Dungeon Crawl

Hexcrawl / Exploration

Theater of the Mind

Meet the Game Master
LGBTQ+
Queer
Neurodivergent

4 years on StartPlaying

679 games hosted

Highly rated for: Storytelling, Creativity, World Builder

Average response time: 5 hours

Response rate: 100%

About me

Hello there! I'm Fitz (they/he), and I have been a GM for about 10 years—4 of those professionally. I run weekly paid games, high concept one-shots, and have built up quite the tight-knit community over at what we like to call "Also Dragons". Most of the campaigns I run take place in an overarching homebrew setting, spanning different genres, corners of the world, and differing types of magic and technology. Together they paint a larger picture, each player adding a brushstroke.

View Profile →
Character creation

Creating your character

Character creation will occur in call, to allow for discussion of potential backstory connections and to allow consistency with the rest of the party. Nothing worse than a player making a character they are passionate about only to find that it's not a good fit for the setting or the party! There are some other details around equipment and house rules that will be elaborated on in Session Zero and may inform some player choices!

The current party

Twice-weekly Eberron campaign! We play roughly 2 hours every Sunday and Wednesday night at 10pm Pacific!

What to expect

Preparing for the session

Stable, reliable internet connection and audio quality required. Video preferred but totally optional. We will be using D&DBeyond for character sheets, and Discord for voice, video, campaign tracking, and battlemaps.

What Fitz♦️🍏Also Dragons brings to the table

I have access to all official content on D&DBeyond as well as animated battle maps which we will be using via a screensharing VTT method. I prefer this approach as I feel it best emulates an at-the-table feel and reduces the amount of tabs and things for people to keep track of!

Equipment needed to play

Internet

Computer

Microphone

Safety

How Fitz♦️🍏Also Dragons creates a safe table

Session Zero allows the players to take the floor, ask questions about the setting, make requests for content they would (or would not) like to see. We will get you oriented with the Also Dragons server, discuss house rules and general community dynamic, and go through content-consent checklists to gauge levels of comfortability with subject matter that may (but will likely not) arise.

Content warnings

Violence

Safety tools used

Frequently asked questions