ANDALURIA: BLOOD & DESIRE
Fight for a sunlit realm of wine, vampire courts and haunted citadels—where beauty bites, monsters take sides, and Andaluria remembers.
$20.00
/ Session
Details
1 player following this game
Weekly / Saturday - 2:00 PM UTC
Session Duration / 2–3 hours
0 / 3 Seats Filled
Top Game Master
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About the adventure
The bells of Valcera call the valley to wine, music and candlelight. White houses spill down the hill beneath a ruined citadel. When the sun goes down, everyone has a story about what walks the vineyards. Most are lies. Some are invitations. In Andaluria, beauty is never harmless. A noble house can offer sanctuary and demand a secret. A monster can protect a village. A blessing can carry a price. Above the valley, an ancient queen remembers every promise made in her shadow. This is heroic, romantic dark fantasy for players who want duels, monsters, dangerous desire, haunted ruins, difficult loyalties and victories that truly change the people and places around them. Hope is real here. So are the consequences of spending it. The first wine festival ends in blood. What happens next belongs to you.
Game style
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
About me
You’re not looking for a GM. You’re looking for a world that reacts to you. A place where: your choices don’t disappear characters remember you the story moves — with or without you Not for a session. For months of play. For campaigns that actually hold together. That’s what I run. You don’t need experience. You don’t need to be perfect. 👉 You just need to show up. Session 0 is guided. We build everything together — step by step. For decades, I’ve run story-driven campaigns. Today, I run Mythveil Chronicles: a world that continues after you act Built on: real history myth and belief player behaviour system continuity At my table: You don’t just play. 👉 You leave a mark. Most campaigns fade. This one doesn’t.
View Profile →Character creation
Creating your character
Character creation happens together during the free Session 0. Bring a Daggerheart character idea, a vivid question, or simply curiosity. We create connections between the party and personal ties to Andaluria, then finish sheets in Alchemy. New players are welcome; I will guide the rules at the table.
What to expect
Preparing for the session
Please have a computer, stable internet connection, microphone and Discord account. Before Session 0, join the Discord server from the invitation and complete the short safety and preference check. No Daggerheart experience is required.
What Dunchan Hunter brings to the table
A prepared, cinematic and responsive campaign in Alchemy VTT with Discord voice, scene art, music, distinct NPC voices and tactical moments when the fiction calls for them. Expect clear scenes and room for character-led choices to change the direction of the story. The places and people you touch remember what happened.
Homebrew rules
Daggerheart rules as written are the foundation. I use transparent rulings to keep fiction moving, and I will explain any table-specific adjustment before it matters.
Equipment needed to play
Internet
Microphone
Computer
Platforms used
Safety
How Dunchan Hunter creates a safe table
We establish Lines and Veils and use X, N and O Cards in Session 0. The Open Door is always available: anyone may pause, step away or request a change without explanation. We check in after intense scenes and use brief debriefing when needed. Player comfort comes before fiction.
Content warnings
Safety tools used