Ale & Artifacts | A Play-By-Post Mini-Campaign
The job is simple: escort the caravan and deliver the ale safely to Neverwinter. Easy coin, easy travel, and a chance to see the countryside.
$10.00
/ Session
Details
4 players following this game
Play by Post (Asynchronous)
Billed Weekly / Sunday - 1:00 AM UTC
Session Duration / 4–5 hours
Campaign Length / 6–10 Sessions
2 / 6 Seats Filled
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About the adventure
You are the newest guards in the employ of Caravan Master Thiago. The summer roads of the frontier are usually quiet, long stretches of farmland, scattered hamlets, and the occasional roadside shrine. Most caravans make their coin not through danger, but through endurance: the miles walked, the wagons pushed or pulled by beasts of burden, and the goods delivered on time. This season, however, a single shipment has drawn unusual attention. A small brewery called the Wizard's Tower Brewing Co. has begun producing a new specialty ale, whispered about in taverns as “the most potent brew this side of Neverwinter.” Merchants claim it’s infused with arcane techniques. Brewers insist it’s simply craftsmanship. Whatever the truth, the brewery has hired a caravan to transport their latest shipment, and that caravan has hired your party to see that the ale is delivered. Whether you're an experienced adventurer, completely new to Dungeons & Dragons, or just curious about trying a play-by-post game, you're in the right place. We'll be playing my personal combination of "A Most Potent Brew" and "The Delian Tomb", an adventure that starts with a simple job escorting a caravan from a local brewery, before quickly spiraling into forgotten ruins, dangerous monsters, and long-buried secrets. Along the way, you can expect a mix of exploration, memorable NPCs, puzzles, and exciting combat, with plenty of chances for both heroic moments and a few laughs. This game is also meant to be an easy introduction to play-by-post. I'll explain the rules as they come up, help everyone get comfortable with the format, and make sure no one gets left behind. You don't need to know the rules, learning together is part of the experience. Since play-by-post moves at a relaxed pace, you'll have plenty of time to think about what your character wants to do and enjoy the story as it unfolds. If you're looking for a welcoming game that mixes humor, tactical combat, exploration, and collaborative storytelling, I'd love to have you at the table. Ai Disclaimer: I do use Ai generated art in my campaigns.
Game style
Play By Post
Combat Heavy
Roleplay Heavy
Game themes
Meet the Game Master
About me
I started my TTRPG journey when I was a kid. I played for a few years and slowly fell out of it. In recent years, my interest has piqued and I am incredibly excited to be back into the hobby with a revitalized, hyperfixation, borderline obsession, level of investement and enjoyment. I can't get enough! I started DMing for family and friends in live sessions as well as playing in a few live campaigns. I've played countless one-shots and enjoy Play By Post every other minute that I can squeeze in some D&D! I look forward to continuing this journey on StartPlaying while getting to know others who enjoy TTRPGs!
View Profile →Character creation
Creating your character
- For this adventure, characters will start at level 2 - Use 2024 options during character creation. If no 2024 update exists, the 2014 version is allowed. - Please use officially published material. Any third party or homebrew should be discussed with me. - You can roll up to 3 times for stats using Avrae. If none of the three sets speak to you, you may use a traditional method like Point Buy or Standard Array. - Use the suggested items or gold based starting equipment. You may spend your currency in the Add Items dropdown. Adjust your coinage manually as you add or remove items. - Use non-legacy item options during character creation. If no non-legacy item exists, the legacy version is allowed.
What to expect
Preparing for the session
- Discord will be our tool for communication and telling our story. - D&D Beyond will be the primary tool used for creating character sheets. - We will be using Owlbear Rodeo for combat maps. Please make sure you have created a free account before the start of your first session. - We will be using Avrae for our rolls, checks, and combat! - Optionally, you may also use Tupperbox to maintain clarity and immersion during storytelling. - If you need help with any of these tools, please reach out!
What sAINTJAK brings to the table
- As the DM, I will post a minimum of 1-2 times per day. - As the player, you are expected to post once per day or we will move the story forward. - During combat additional posts will be expected to, at a minimum, complete your initiative turn. - If you will be unavailable for longer than 24 hours, please notify me so we can keep the story moving for others.
Homebrew rules
- Flanking: Advantage was removed in 2024 but we will add +2 to your attack roll. - Potion of Healing: To provide improved potion use! Potions can be used as an Action to recover the maximum number of health points or used as a Bonus Action to roll for it. - Perkins Crit: To prevent underwhelming Crits! Calculate the max number that you could roll on the dice. Roll your damage as usual and add the two totals together! (This is automatically handled in my Avrae settings.) - Heroic Slide: To help prevent turns of movement alone, without wasting an action to Dash, if you are just out of reach of your objective! On your turn, you can move your entire movement speed and slide an extra 5 ft. if it would allow you to perform an action to keep the game moving. For example; enter a weapon or spells' attack range, interact with an object, or avoid a negative effect.
Equipment needed to play
Internet
Platforms used
Safety
How sAINTJAK creates a safe table
I have an Open Door policy and use Lines and Veils to keep players safe and comfortable. Communication is key! Please reach out if you have any requests or concerns with content.
Content warnings
Safety tools used

