Against locks and legend

Against locks and legend

Join Remy’s Requisitions, where every contract is a new adventure. Recover the impossible before someone else does.

TYPE

Campaign

LEVELS

2

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

1 player following this game

Weekly / Wednesday - 5:30 PM UTC

Session Duration / 2–3 hours

Campaign Length / 35–45 Sessions

0 / 6 Seats Filled

Report Adventure

Money Back Guarantee

StartPlaying Money Back Guarantee

If your game doesn't happen, we guarantee a refund. Just reach out to StartPlaying Support. Refund Policy

This game will begin once 3 players have joined
About the adventure

Now Hiring: Field Acquisition Specialists Remy’s Requisitions – “If It Exists, We Can Get It.” Have you ever needed something that simply couldn’t be bought? A lost family heirloom buried beneath an ancient ruin. A noble’s signet ring quietly reclaimed before tomorrow’s coronation. A dragon’s discarded scale. A cursed painting that refuses to stay destroyed. A map that was never meant to be found. That’s where Remy’s Requisitions comes in. For generations, our company has specialized in acquiring the extraordinary. We provide discreet retrieval services to nobles, merchants, scholars, adventurers, collectors, temples, and—when the price is right—just about anyone else. Our methods vary with the assignment. Some contracts involve careful negotiation. Others require archaeological expertise, wilderness expeditions, or dungeon exploration. A few call for stealth, deception, or recovering property from individuals who are… reluctant to part with it. No two jobs are ever the same. We’re currently accepting applications for new Field Acquisition Specialists. Experience is appreciated but not required. We value quick thinking, teamwork, adaptability, and a willingness to solve unusual problems under pressure. Combat training is useful. Lockpicking is useful. Diplomacy is useful. Knowing when to run is often invaluable. Successful applicants will receive: ● Competitive pay with performance bonuses ● Company-issued equipment ● Access to experienced mentors ● Opportunities for advancement ● Travel across the realm ● The satisfaction of recovering the impossible Please note that employment may involve dangerous environments, hostile creatures, ancient curses, morally questionable clients, rival retrieval companies, unexplored ruins, extradimensional spaces, and the occasional dragon. Remy’s Requisitions accepts no responsibility for injuries sustained while ignoring sound professional judgment. About the Campaign This D&D 5e campaign begins with the party as newly hired employees of Remy’s Requisitions. You’ll rise from rookie retrieval agents to legendary specialists, taking on increasingly ambitious contracts across a living world full of mystery, danger, and opportunity. Expect a campaign filled with dungeon delving, urban intrigue, heists, wilderness expeditions, negotiation, investigation, memorable NPCs, and meaningful choices. Every contract presents multiple ways to succeed—and every successful retrieval may uncover an even bigger mystery. The item is waiting.
 The client is paying. 
The job starts now.

Game style

Rule of Cool (RoC)

Meet the Game Master

5.0

(10)

LGBTQ+

1 year on StartPlaying

31 games hosted

Highly rated for: Inclusive, Storytelling, Beginner Friendly

Average response time: Under 1 hour

Response rate: 100%

About me

Hi, I’m Josh — a professional Game Master with 24 years of tabletop experience and 21 years running games behind the screen. I’ve guided players through dozens of systems, specializing in immersive fantasy and gripping horror campaigns. Whether it’s high-stakes political intrigue, creeping cosmic dread, or character-driven epic adventures, I build worlds that feel alive and stories that matter. My GM style focuses on: • Deep player immersion • Meaningful character development • Strong narrative pacing • Atmosphere you can feel As a GM, nothing excites me more than watching players become truly invested — when the world feels real, the stakes feel personal, and the story matters. I love building settings that pull players in and stories that keep them thinking about the game long after the session ends. If you’re looking for a GM who’s prepared, enthusiastic, and dedicated to delivering memorable experiences every week, I’d love to roll some dice with you.

View Profile →
Character creation

Creating your character

Character creation rules will be standard array or point buy. Starting level will be 2 and character will be made in D&D beyond.

What to expect

Preparing for the session

Any link required will be provided when we have enough players to begin

What Josh T brings to the table

Rule of cool, custom maps, voices and ambient music

Homebrew rules

Most will be discussed in session zero. The two big ones I will list here. Firstly no power gaming. Secondly, natural 1’s are automatic failures and natural 20’s are automatic successes

Equipment needed to play

Internet

Computer

Microphone

Safety

How Josh T creates a safe table

We will discuss safety at session zero

Content warnings

Violence
Alcohol Use
Death
Language/Cursing

Safety tools used

Frequently asked questions