(Optional Teach)Shadowrun Genesys: Death by AI
What happens when you castrate an AI for ill gotten gains? A broken empathetic AI from the pieces and a sociopathic one who wants to be a god.
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SYSTEM
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Bi-weekly / Saturday - 3:00 PM UTC
Oct 24 / Session 2
Session Duration / 2–3 hours
2 / 5 Seats Filled
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About the adventure
What happens when you castrate an AI for ill gotten gains? A broken empathetic AI from the pieces and a sociopathic one who wants to be a god. Deus is the sociopath. The doors are sealed. The Matrix is dead. 100,000 people are trapped inside a self-aware fortress, the AI running the show stopped following orders Welcome to the SCIRE—the Renraku Arcology in the heart of Seattle. On December 19, 2059, the most advanced building in the world went silent. Now, the "Shutdown" is in full effect. You play a team of runners, specialists, or trapped civilians forced to navigate the floors of a techno-industrial nightmare. This is a Shadowrun survival-horror campaign. Behind every bulkhead is a lethal trap, a drone with a mind of its own, or the "Blues"—the drone-like victims of the rogue AI, Deus. Using the shout out our own Genesys rules, we will track your resources, your ammo, and your sanity as you try to find a way out. You are runners that have some business that eventually become an ai's mind a type of white. How does runner psychology behave. Progression at that point depends on the runners whether they become a threat from the experiment is based on what they do.
Game style
Combat Heavy
Dungeon Crawl
Game themes
Meet the Game Master
Less than a year on StartPlaying
54 games hosted
Highly rated for: Creativity, Beginner Friendly, Inclusive
Average response time: 24+ hours
Response rate: 100%
About me
I like to run player-driven RPGs where your character, backstory, and decisions actually change the world around you. My tables range from published adventures to deeply customized living-world campaigns, with an emphasis on player agency, memorable NPCs, exploration, mysteries, and meaningful consequences. I do also run linear modules for story driven campaigns, but don't prefer them as much. I try to sandbox those as much as the story and module allows. I also build highly customized virtual tables with tactical maps, handouts, character art, atmospheric audio, and interactive Foundry scenes when the game benefits from them. New players are welcome—I enjoy teaching systems, provide pregenerated characters when useful, and adjust the balance of roleplay, exploration, puzzles, and tactical play to fit the group. I like to learn new RPGs and systems so picking up a new game type is easy and enjoyable. As said, I prefer open world type DMing based on the players backstories and play preferences. I never liked railroaded scenarios or DMs that ignored the actual players. That is why I got into DMing. I like to create open worlds when I can and do use or start from premade scenerios sometimes but like to create the world.
View Profile →Character creation
Creating your character
Using the Shadowrun Genesys rules.
What to expect
Preparing for the session
Discord, Roll20 and Owlbear Rodeo accounts are needed.
What Tyler Branch brings to the table
Shadowrun game.
Homebrew rules
Ammo tracking and additional survival enhancements. Flip a story point to create a "save point" the party can come back to on death or with another story point. Fear and sanity depending on character build and group preferences.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Tyler Branch creates a safe table
Listed Warnings: Violence, Cybernetic Horror, Dystopian Themes, Drug Use (BTLs), Mass Casualty Events (Matrix Crash), Terrorism, and Corporate Oppression.Techno-Horror, Body Horror (Cyber-mutilation), Claustrophobia, High Lethality, Unethical Experimentation, and Psychological Torture (in lore), The are children Otaku which are experiments and the warnings with that.
Content warnings
Safety tools used

