Live Adventure In A World That Grows | D&D 5e | LGBTQ Friendly

Image by Rachel Ngo Chau

Live Adventure In A World That Grows | D&D 5e | LGBTQ Friendly

A player's character almost tragically died session two. Someone prepared spells to save them. Friends are how you will survive.

TYPE

Campaign

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$30.00

/ Session

Details

3 players following this game

Weekly / Saturday - 12:00 AM UTC

Aug 1 / Session 3

Session Duration / 3–3.5 hours

Campaign Length / 25+ Sessions

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Schedule

Sat, Aug 01 | 12:00 AM – Session 3

Sat, Aug 08 | 12:00 AM – Session 4

Sat, Aug 15 | 12:00 AM – Session 5

Sat, Aug 22 | 12:00 AM – Session 6

Sat, Aug 29 | 12:00 AM – Session 7

Sat, Sep 05 | 12:00 AM – Session 8

Sat, Sep 12 | 12:00 AM – Session 9

Meet your party members

4/5

About the adventure

Bears running taverns, demigods who cry, right here. Many love you, not everyone because when adventuring, friends and enemies make it real. Experience DND that plays like giving a chimpanzee a colorful sledgehammer. A wonderful circus that sets free your dreams. With absurd friends you will grow and see a vast world. Explore new relationships with growing characters that change as you do. Be demigods' guides as they learn to feel what it means to be human. Raise the child chosen by fate to rule. Free the ancients chained beneath mountains for power. You aren't alone in this world. Five other groups are running campaigns right now. Your choices create the changing world. That villainous dragon burning your village was unleashed by someone foolish. Someone else's table is making changes to the next great session. Come along adventurer, see the world, touch stars, rise among them. Lauren, 28th Session: "The world you play in is one of his creations, and your table runs simultaneously in the world with his others, which makes for such an amazing experience. It's a unique way of playing, but adds so much more depth to the campaign."

Game style

Roleplay Heavy

Sandbox / Open World

Meet the Game Master

4.9

(28)

TOP GM
LGBTQ+
Neurodivergent

3 years on StartPlaying

313 games hosted

Highly rated for: Creativity, World Builder, Beginner Friendly

Average response time: 23 hours

Response rate: 100%

About me

25, full of ideas and bursting to meet new people. Roleplay is why I play, getting to experience new ideas and new characters, it is everything I want. I am a long time fan of all kinds of fiction, long time Sanderson and Cosmere fan, and recently have become of fan of Dungeon Crawler Carl. The explosive moments, the world shaping consequences, the opportunity for things to go wild in ways you never expect. It is the feeling I aspire to bring to my games.

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Character creation

Creating your character

Craft your own unique town to drop into the world. It is part of the lore now. Other tables will see it on the map. Characters start at level 5, 2024 rules. Your background isn't made from some list, you write half, the world writes the rest.

The current party

Flos — Paladin, battle axe and Sacred Weapon/Divine Favor. Warm, comedic front liner, first to volunteer for melee and quick to run point on payment and haggling. Ashen Nightshade — Elf wizard, bloodbolt, summon undead, firebolt, misty step. Cautious and close lipped about money and information, drives a lot of the party's roleplay in town scenes. Milo Linewalker — Gnome artificer and cartographer, is a founding member of the crew. All four are recruits of The Morning Light guild in Crooked Crossroads, currently working a boar swarm bounty out toward the town of Bartlefur.

What to expect

Preparing for the session

All you need: Discord, free D&D Beyond account. Foundry VTT runs in-browser - no downloads, purchases or subscriptions needed. Never played before? I'll teach you the rules as we go. Questions before committing? Message me to discuss your experience and expectations. I respond as soon as possible.

What Elias brings to the table

Your character's choices drive the campaign. I build plots around your goals, not force you into mine. Foundry VTT handles the mechanics, you handle the decisions. - Scenarios that flex to player choices, no scripts. - Session Zero: you pick your starting hook from a handful of options to shape the campaign. One session is a three-hour shopping spree. The next is a four-session dungeon crawl. Then a beach episode. Then a flashback that recontextualizes everything. The players drive the pacing. ⚔️ Levels 5-10: Regional heroes. Your name starts meaning something. 🌍 Levels 11-15: Growing threats. The fires you ignored are spreading. 💀 Levels 16-20: Reap what you sow. Every choice you made is coming home. Fried with spice for players who'd rather clean up their own catastrophic mess than follow a script.

Equipment needed to play

Internet

Microphone

Computer

Safety

How Elias creates a safe table

This table is neurodivergent and queer-friendly as foundational design, not accommodation. Different communication styles, processing needs, and identities aren't exceptions-they're expected. Non-Verbal Friendly. Zero tolerance for harassment, gatekeeping, or weaponized rules-lawyering. If someone makes the table unsafe, you won't have to deal with it. Your comfort > any game. Session Zero builds our social contract: Breaks (pause anytime, no explanation needed), Consent Checklist (boundaries before play), and Stars and Wishes (tell me what you like and what you want more of).

Content warnings

Alcohol Use
Violence
Language/Cursing
Mass Death

Safety tools used

Frequently asked questions