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Shipwrecked! A Simple Homebrew D&D Adventure

Shipwrecked! A Simple Homebrew D&D Adventure

A magical storm and a wrecked ship begin this classic adventure where you and your friends must find a way to survive and explore a strange land.

TYPE

Campaign

LEVELS

1–5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
FULL
$10.00

/ Session

Details

5 players following this game

Weekly / Thursday - 12:30 AM UTC

Session Duration / 2 hours

5 / 5 Seats Filled

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Schedule

Meet your party members

5/5

About the adventure

This game is built for anyone new to D&D or looking for an early wilderness survival adventure that will build into a bigger journey. You can choose to aid the other shipwreck survivors find safety or venture off on your own. Once we have the minimum number of players we will have a session zero to hammer out character details and preference for overall tone. This campaign is going for a tone of high adventure, possibly some settlement-building, exploration, and diplomacy.

Game style

Hexcrawl / Exploration

Sandbox / Open World

Meet the Game Master
Artist
Game Designer

1 year on StartPlaying

13 games hosted

Highly rated for: Beginner Friendly, Inclusive, Sets the Mood

Average response time: Under 1 hour

Response rate: 100%

About me

Join us for world-building, adventure, and storytelling, plus, bring your cool ideas to the table. I've run many games in many systems over the years and love rich, interactive worlds and leaning into the flavor of game you are looking for. If you have a group of 2-3 folks who already have a preferred time or game that fits my hours, message me and I am usually willing to add something on my schedule for you if I have the availability.

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Character creation

Creating your character

Please come prepared with a standard level 1 D&D 5e character (standard point buy for attributes) with standard starting gear as described in the character background and class. If using gold to purchase starting gear instead of a starting package, take the max amount rollable and choose items only from the PHB. All core 5e materials are acceptable (no homebrew or non-WotC content without GM approval). Unearthed Arcana playtest materials allowed with DM approval. Please reach out with questions via DM or at DarkeDomayn@gmail.com. First session will be a session zero where we will finalize all characters, go over rp safety and preferences, and do a brief intro for characters.

The current party

Your party so far: A sneaky bugbear fighter with a big stick! A tiefling ranger to guide you through the wilderness! A winter eladrin druid follower of the Raven Queen! A scrappy dwarven monk! And you!

What to expect

Preparing for the session

Please have all of the following: -A working computer with a stable internet connection and a working microphone. -A Discord account. -Dndbeyond access (only a free account required, I can share the necessary sourcebooks needed from my master account) -A way to roll dice either digitally (Dndbeyond, etc.), or physically. Preferred: -A working webcam. DM will be on camera, but this is optional for players.

What Darke Domayn Games brings to the table

Game will run with current D&D edition rules as written, dndbeyond.com VTT maps, and Discord for communication via voice, text and video. Mood music will be provided in addition to live battle maps during combat. I am able to share all relevant game materials via dndbeyond.

Homebrew rules

While the setting will be homebrew, it will not use homebrew mechanics or creatures.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Darke Domayn Games creates a safe table

We will utilize lines and veils established at game outset and revised as needed to make sure everyone feels safe and accommodated. DM open door policy is in effect for discussion aside from game if needed to resolve any issues and we will have a session zero to review all of this.

Content warnings

Violence

Safety tools used

Frequently asked questions