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Shipwrecked! A Simple Homebrew D&D Adventure
A magical storm and a wrecked ship begin this classic adventure where you and your friends must find a way to survive and explore a strange land.
$10.00
/ Session
Details
5 players following this game
Weekly / Thursday - 12:30 AM UTC
Session Duration / 2 hours
5 / 5 Seats Filled
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Schedule
About the adventure
This game is built for anyone new to D&D or looking for an early wilderness survival adventure that will build into a bigger journey. You can choose to aid the other shipwreck survivors find safety or venture off on your own. Once we have the minimum number of players we will have a session zero to hammer out character details and preference for overall tone. This campaign is going for a tone of high adventure, possibly some settlement-building, exploration, and diplomacy.
Game style
Hexcrawl / Exploration
Sandbox / Open World
Game themes
Meet the Game Master
1 year on StartPlaying
13 games hosted
Highly rated for: Beginner Friendly, Inclusive, Sets the Mood
Average response time: Under 1 hour
Response rate: 100%
About me
Join us for world-building, adventure, and storytelling, plus, bring your cool ideas to the table. I've run many games in many systems over the years and love rich, interactive worlds and leaning into the flavor of game you are looking for. If you have a group of 2-3 folks who already have a preferred time or game that fits my hours, message me and I am usually willing to add something on my schedule for you if I have the availability.
View Profile →Character creation
Creating your character
Please come prepared with a standard level 1 D&D 5e character (standard point buy for attributes) with standard starting gear as described in the character background and class. If using gold to purchase starting gear instead of a starting package, take the max amount rollable and choose items only from the PHB. All core 5e materials are acceptable (no homebrew or non-WotC content without GM approval). Unearthed Arcana playtest materials allowed with DM approval. Please reach out with questions via DM or at DarkeDomayn@gmail.com. First session will be a session zero where we will finalize all characters, go over rp safety and preferences, and do a brief intro for characters.
Your party so far: A sneaky bugbear fighter with a big stick! A tiefling ranger to guide you through the wilderness! A winter eladrin druid follower of the Raven Queen! A scrappy dwarven monk! And you!
What to expect
Preparing for the session
Please have all of the following: -A working computer with a stable internet connection and a working microphone. -A Discord account. -Dndbeyond access (only a free account required, I can share the necessary sourcebooks needed from my master account) -A way to roll dice either digitally (Dndbeyond, etc.), or physically. Preferred: -A working webcam. DM will be on camera, but this is optional for players.
What Darke Domayn Games brings to the table
Game will run with current D&D edition rules as written, dndbeyond.com VTT maps, and Discord for communication via voice, text and video. Mood music will be provided in addition to live battle maps during combat. I am able to share all relevant game materials via dndbeyond.
Homebrew rules
While the setting will be homebrew, it will not use homebrew mechanics or creatures.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Darke Domayn Games creates a safe table
We will utilize lines and veils established at game outset and revised as needed to make sure everyone feels safe and accommodated. DM open door policy is in effect for discussion aside from game if needed to resolve any issues and we will have a session zero to review all of this.
Content warnings
Safety tools used