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Dragon Heist → Mad Mage | Alexandrian Remix | Lvl 1-20 | Level 4
Enter Waterdeep’s Grand Game, outwit rival factions, and chase a hidden fortune before descending into Undermountain to face the Mad Mage.
$20.00
/ Session
Details
10 players following this game
Weekly / Saturday - 1:00 PM UTC
Oct 24 / Session 15
Session Duration / 3–3.5 hours
5 / 5 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Waterdeep is a city of masks, secrets, and people who want something from you. What begins as a relatively simple job soon draws you into the Grand Game, a struggle between criminal syndicates, noble houses, secret societies, and some of the most dangerous figures in the city, all maneuvering around a hidden fortune and the secrets needed to find it. This campaign uses Waterdeep: Dragon Heist with the Alexandrian Remix, turning the adventure into a broader citywide investigation with multiple competing villains, faction intrigue, interconnected clues, lair infiltrations, heists, and several paths through the mystery. Waterdeep reacts to what you do. NPCs remember how you treated them, factions respond to your choices, and a clever plan can change the course of the campaign just as easily as a disastrous one. And Waterdeep is only the beginning. Eventually, the campaign descends into Undermountain, carrying your characters, relationships, enemies, and unfinished business into Dungeon of the Mad Mage for a full 1–20 saga. This game is for players who enjoy roleplay, investigation, exploration, tactical combat, character-driven stories, and meaningful consequences, especially players who would rather decide what to do than wait for the adventure to tell them where to go next.
Game style
Roleplay Heavy
Puzzle / Mystery Focused
Dungeon Crawl
Game themes
Meet the Game Master
Less than a year on StartPlaying
82 games hosted
Highly rated for: Visual Aid, Inclusive, Beginner Friendly
Average response time: Under 1 hour
Response rate: 100%
About me
Hi folks! I’m Bauric, and Dungeons & Dragons has been one of the great joys of my life. Maybe you feel the same way. Maybe you’ve been playing for years, collecting dice you absolutely do not need, and building characters you may or may not ever get to use. Or maybe you’re brand new, a little curious, and wondering if this whole “roll dice and pretend to fight goblins” thing is actually for you. Either way, I think we’ll get along just fine. At my Table, I try to run games that feel welcoming, cinematic, and full of memorable moments. I love a good creepy mystery, a dramatic villain speech, a desperate last stand, and the kind of ridiculous table joke that somehow becomes permanent campaign lore. As a Dungeon Master, I care most about making sure everyone feels comfortable, involved, and excited to come back. New players are always welcome at my table, and experienced players will still find plenty of room for big choices, dangerous fights, strange discoveries, and character moments that actually matter. I primarily run D&D using the 2024 rules, with 5e material incorporated where it makes sense for compatibility. The rules provide the framework, but the story and the people at the table come first. Every group is different, so I tailor each game to the players, their preferences, comfort level, play style, and the kind of experience they want to have. Think I might be your kind of DM? Come join a game, send me a message, and let’s roll some dice.
View Profile →Character creation
Creating your character
🎲 Use Point Buy for ability scores 📘 2024 rules are the foundation 🔄 2014 options are allowed when there is no updated 2024 version 🛠️ Homebrew, Unearthed Arcana, and third-party material require approval 🚫 No Grim Hollow or Crooked Moon material 🤝 Create a character who has a reason to work with the party and engage with the adventure Your character’s starting level is listed in The Current Party section, since it changes as the campaign progresses. Backstories are encouraged, but they do not need to be long. Give me useful pieces, important people, enemies, debts, goals, unanswered questions, or things your character cares about. I regularly weave character histories into the campaign. Create your character in D&D Beyond and connect them to the campaign before your first session.
🎲 New characters join at Level 4. 🥷 Corvin Underbough — Halfling Warrior of Shadow Monk 🪓 Gideon-IX — Warforged Path of the Juggernaut Barbarian ✨ Aldric Voss — Human Arcana Domain Cleric Caelren Veyr (Veer) — Drow Fighter / Valor Bard There is no required role to fill. Build the character you want to play rather than trying to complete a traditional party composition. This is an ongoing campaign, but you are not expected to know everything that happened before you joined. I’ll get you caught up on what your character needs to know and help introduce them naturally into the party and current story.
What to expect
Preparing for the session
Things you'll need: 💬 Free Discord account 🐉 Free D&D Beyond account 🎙️ Working microphone 🌐 Stable internet 💻 Computer or laptop 🎧 Headset recommended 🧭 No character prep needed Once you join, you’ll receive the Discord, campaign, and Foundry links. We’ll handle setup together before you step into Waterdeep’s streets, secrets, and shadows.
What Bauric brings to the table
😄 A little comedy 🎭 Strong character moments ⚔️ Dangerous, meaningful combat 🗣️ Plenty of room for roleplay 🏙️ A Waterdeep that feels alive, crowded, and reactive 🕵️ Secrets hiding in plain sight 🗝️ Choices that open unexpected doors 🤝 A table where everyone matters My goal is simple: you leave each session included, satisfied, and ready to tell someone what just happened.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Bauric creates a safe table
🛡️ Lines & Veils: Before joining the campaign, players can share any content they do not want included or would prefer kept off-screen. These can be updated at any time. ❌ X-Card: If something at the table becomes uncomfortable, you can stop or redirect the scene without needing to explain why. This can be done verbally or through Discord. 💬 Open Communication: You are always welcome to message me privately before, during, or after a session if something is not working for you. 🎭 Dark Story, Safe Table: Waterdeep and Undermountain include crime, violence, corruption, dangerous factions, betrayal, horror, and other mature themes. I want those elements to create tension for the characters, not discomfort for the players. 🚪 Step Away When Needed: If you need to mute, step away, or take a break during a session, do so. No explanation is required. 🤝 Respect at the Table: Bigotry, harassment, or deliberately making another player uncomfortable is not part of the game. Everyone gets room to participate, and character conflict should never become player conflict. 🌙 Aftercare: If a session gets particularly intense, I’m available afterward to check in, clarify anything that happened, or make adjustments for future sessions. The goal is simple: we can explore the intrigue of Waterdeep and the dark depths of Undermountain while keeping the table itself comfortable, respectful, and fun.
Content warnings
Safety tools used

