Dustgrave

Dustgrave

Dustgrave drops your mech team into a gritty underworld. Solve a high-stakes kidnapping, clash with ruthless syndicates, and face broken reality.

TYPE

Campaign

SYSTEM

LEVELS

2–4

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
READY TO START
$24.00

/ Session

Details

2 players following this game

Weekly / Sunday - 11:00 PM UTC

Session Duration / 3–4 hours

Campaign Length / 6–10 Sessions

4 / 5 Seats Filled

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Meet your party members

4/5

About the adventure

Players take on the roles of mech pilots investigating a missing person in the city of Port Conroy, capital of the world of Havelburg. The events of Dustgrave begin following the abduction of Emily, the shipboard NHP of the merchant ship Dynast’s Embrace. The ensuing investigation will see the player characters (PCs) sent all over the spaceport city of Port Conroy. A layered city, Port Conroy is full of unique characters and points of interest. While its lower levels are safe and bustling, the pilots will have to exercise caution when venturing higher. Dustchoked and borderline inhospitable since the “Disaster”, a freak orbital mining accident, the upper levels of the city have since been abandoned by the authorities, becoming a place for crime syndicates and gangs to flourish. Navigating these spaces and environments will provide unique challenges in the group’s quest to uncover what happened to Emily

Game style

Combat Heavy

Game themes

Meet the Game Master

5.0

(7)

Less than a year on StartPlaying

Highly rated for: Visual Aid, Creativity, Sets the Mood

Average response time: 3 hours

Response rate: 100%

About me

I'm Australian and in the 40+ age bracket. I have been DM'ing for 10 years now, fully completing a number of both D&D 5e & Lancer campaigns, along with other systems along the way. My RP'ing of NPCs is usually more along the humorous lines, but my battles are still challenging and the campaign BBEG still remain deadly serious. My games have a high production value to them, meaning I enjoy using polished maps and enjoy implementing animated character cut scenes and hype music that trigger on player crits.

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Character creation

Creating your character

We'll create our characters over Discord. We'll be starting at LL2 with both standard character options and options from Dustgrave.

What to expect

Preparing for the session

You only need a Discord account really. The game will take place in Foundry, which I will make you an account for.

What Pete brings to the table

I'll be providing suitable background music and individual crit scenes with video of the player's artwork and hype music.

Homebrew rules

No home brew rules.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Pete creates a safe table

Session 0 will go over everyone's expectations, lines and veils.

Content warnings

Violence
Hostages

Safety tools used

Frequently asked questions