Five Freedom Fighters - A village uprising to a war for FREEDOM!
A hero defies injustice. A village defies a tyrant. The war for freedom begins, the war for Jesthaen begins... the Last War begins.
$15.00
/ Session
Details
3 players following this game
Weekly / Wednesday - 3:00 AM UTC
Jul 22 / Session 7
Session Duration / 3–3.5 hours
Campaign Length / 24–30 Sessions
5 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
The beautiful snow-tipped mountains, forested valleys, and lakeside fields are signature to the lands known as Kiltéire. Your people there simply wanted to tend their lands, enjoy the simple freedoms of living, and (Divinities willing) raise their families in peace. But the crown of Voldaen is an insatiable tyrant whose expenses and endless military skirmishes abroad have left the royal purse bereft of adequate capital to keep the thronedom stable. Their solution is to squeeze the hinterlands for funds, resources, and conscripts. Kiltéire is hit hard by the royal greed of their rulers, and petty lords make regular abuses of their power over the villagers. Pushback is met with violence, resistance met with public hangings. The people live in turmoil, yes, and fear, to be sure. But the anger is growing, too. And all it takes is one spark to set off the tension, to incite a rebellion, and to change history forever. ~*~ In this Five Banners Burning campaign, we will start as villagers from a small hinterland region, whose desire for freedom comes into conflict with tyranny. Before you know it, you are in a war for a country of your own! **Tone & Feel** Epic, Dramatic, Intimate, Political, Warfare **Themes** Building a Rebellion, The Nature of Power, The Price of Ambition, Tradition vs. Resistance **Touchstones** Braveheart, Ghost of Tsushima, Andor, The Wind that Shakes the Barley, The Hunger Games
Game style
Combat Heavy
Rules as Written (RaW)
Roleplay Heavy
Sandbox / Open World
Meet the Game Master
About me
The Direpug Storyteller "Epic Tale Wagging" Bespoke adventures for extraordinary stories. ~*~ I want to help you tell the story you're dying to tell. Maybe you've had a character or a dream you have always wanted to explore? Maybe there's a spark of creativity within you, that you've never really had the chance to fully express? Let me be the Storyteller to help bring your story to life! Logo Art by Ziggy Aarts https://www.instagram.com/ziggyaarts
View Profile →Character creation
Creating your character
We will create characters during our FREE Session 0! Ahead of time, please check out the cards and text in the Daggerheart core book or the FREE rules downloads available at Daggerheart.com. In addition to the Core Mechanics and Character Creation options, be sure to check out the Best Practices and roleplay advice throughout the book for Players. Be prepared to come to Session 0 with a spirit of collaboration, a generous attitude towards creativity, and the willingness to try new things. Void Heritages and Classes will not be used. For a good reference on how this will function, consider the Age of Umbra Session 0 as a guide: https://youtu.be/4VyFOXBU8dM?si=CC8NPWrQh6iPfRYz
FREE Session 0 this week!! Grab the last spot, the revolution awaits!
What to expect
Preparing for the session
Please make sure you have a Discord account, a clear microphone, and a copy of the Daggerheart core book (whenever you can). Ideally, you will also have Daggerheart on Demiplane. This is a 'villager uprising' campaign, so a focus on the characters and the drama around war will take the Spotlight. A good understanding of war media and story structures/tropes will benefit this story greatly.
What Jeremiah | The Direpug Storyteller brings to the table
Above all, I provide a consistent schedule with a game story that revolves around YOU and your choices. I will be on camera, though Players are not expected to. I will provide a Discord channel for the Players to talk casually, communicate OOC during game, post character arts, and facilitate voice chat during session. I will have a music bot, a dice bot, and will incorporate artwork into the gameplay. I will stick to rules as written, with a spirit of rules as intended, to make the most dramatically satisfying role-playing campaign that I can. I will sometimes voice act, and I will provide a complex social/political narrative with an array of unforgettable NPCs, dangerous encounters, and the fate of nations on the line.
Homebrew rules
In this war-themed campaign set in Five Banners Burning, we will make extensive use of the CASTLE SIEGE and the PITCHED BATTLE Environments. As the Party members become the heroes of the rebellion, they will have opportunity to change the terms of these battles by preparing the field of war, sabotaging the enemy, building up your allies & reinforcements, and whatever else your strategy may devise. For each battle, the CASTLE SIEGE and PITCHED BATTLE Environments will be modified based on the extant circumstances. No Void Content.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Jeremiah | The Direpug Storyteller creates a safe table
We will go over Lines & Veils during Session 0, and may be amended at any time. We take mid-session Breaks, have an Open Table policy, and will provide Aftercare on occasion after heavier/darker sessions. X's can be used at any time in any way the Player feels comfortable.
Content warnings
Safety tools used