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Waterdeep: Dragon Heist | Solo Persistent Campaign
Uncover conspiracies and hidden treasure in Waterdeep. A premium solo campaign built entirely around your character and choices.
$45.00
/ Session
Details
Weekly / Monday - 7:00 PM UTC
Jun 8 / Session 2
Session Duration / 1 hour
Campaign Length / 12–20 Sessions
1 / 1 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
Waterdeep: Dragon Heist | Solo Persistent Campaign A hidden fortune lies beneath the streets of Waterdeep, and every faction in the city wants it. In this one-on-one Dungeons & Dragons campaign, you are the central character of the story. Your choices, allies, enemies, and reputation will shape how the city reacts as you navigate conspiracies, criminal wars, political intrigue, and deadly secrets throughout the City of Splendors. Throughout the campaign, you will encounter recurring characters, allies, rivals, and potential companions whose relationships evolve naturally through your choices and actions within the story. This is a hybrid solo campaign experience featuring: * Weekly 1-hour live sessions * Play by Post between live sessions * Persistent roleplay and downtime between sessions * Fast cinematic combat designed for solo play * Deep investigation, exploration, and social interaction * D&D Beyond integration * Mobile-friendly play * We eliminate the issue of waiting for players to respond with solo play We will be running the published Waterdeep: Dragon Heist adventure, fully adapted into a personalized solo experience built around your character and decisions. No waiting on other players. No scheduling chaos. Just your story inside a living fantasy world.
Game style
Puzzle / Mystery Focused
Realm Building
Roleplay Heavy
Rules as Written (RaW)
Sandbox / Open World
Tactical / Crunchy
Meet the Game Master
About me
Roleplaying games have been a lifelong passion of mine and a core part of how I connect with people and tell stories. Over the years, that passion has grown into creating experiences that bring players together—whether they’re longtime veterans or brand new to the game. For me, RPGs are more than just entertainment. They’re a space where strangers become allies, stories take on a life of their own, and moments at the table turn into lasting memories. My goal is simple: create games that players look forward to every week and remember long after the campaign ends.
View Profile →Character creation
Creating your character
Character Creation Rules This campaign is designed as a heroic solo experience centered around a single main character rather than a traditional adventuring party. Allowed Sources - Player’s Handbook (2024) - Tasha’s Cauldron of Everything - Xanathar’s Guide to Everything - Sword Coast Adventurer’s Guide - Heroes of Faerûn Character Creation - Level 1 start - D&D Beyond character sheets required - Roll 4d6, drop the lowest - Minimum total ability score requirement: 82 - Two feats at Level 1 - Maximum HP gained each level - Start with 200 gp for equipment - Begin with one Healing Potion Character Expectations Characters should feel capable, proactive, and ready for adventure from the very beginning. This is a story-driven campaign where your choices, relationships, and actions will shape the world around you. Throughout the campaign, you may encounter potential allies and companions who can join you during your adventures. These relationships develop naturally through play, roleplay, and the choices you make within the world. Companions may continue traveling with your character across future adventures as your story grows.
What to expect
Preparing for the session
Before the campaign begins, please complete the following: * Join our Discord server * Read the Campaign Guide: wddh1v1.dragorussogames.com * Join the D&D Beyond campaign * Begin our character and campaign discussion Character creation, campaign expectations, scheduling, and house rules will all be reviewed before Session 1 begins.
What Chance Russo brings to the table
What I Provide * A fully personalized one-on-one campaign experience * Weekly live sessions focused entirely on your character * Persistent roleplay and downtime interaction between sessions * Cinematic storytelling and immersive worldbuilding * Fast-paced solo combat designed to keep the action moving * Organized campaign notes, recurring NPCs, and world continuity * D&D Beyond integration * MAPS VTT support for tactical encounters * Mobile-friendly play from phone, tablet, or PC * Strong roleplay, investigation, exploration, and meaningful choices * A living world that reacts to your decisions and relationships GM Style My games focus heavily on: * Story and immersion * Character-driven roleplay * Player choice and consequences * Atmospheric encounters * Dynamic NPC interaction * Tactical but streamlined combat * Long-term narrative continuity This campaign is designed to feel like an ongoing fantasy series where your character is the central protagonist of the story.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Chance Russo creates a safe table
Safety & Comfort This is a one-on-one campaign experience built around communication, trust, and collaboration between player and GM. Before the campaign begins, we will discuss: * themes * boundaries * comfort levels * preferred tone * character goals * lines or topics to avoid The goal is to create an immersive, story-driven experience that remains enjoyable and comfortable for everyone involved. Open communication is always encouraged throughout the campaign.
Content warnings
Safety tools used
