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Dead or Alive - A Fantasy Bounty Hunting Campaign
In a world where Adventuring is outlawed and the frontier is harsh and unforgiving, you are a group of Bounty Hunters zeroing in on your next mark.
$20.00
/ Session
Details
Weekly / Saturday - 6:00 PM UTC
Session Duration / 3–4 hours
Campaign Length / 5+ Sessions
0 / 5 Seats Filled
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About the adventure
Dead or Alive is a campaign that values player agency and choice. Players will get to choose their quests and explore distinct locations with the goal of claiming the bounties on those unfortunate enough to have a price on their heads. The campaign mixes themes of the Western genre with the classic Faerun setting for exciting and unique world exploration. A typical Bounty Hunter shares two distinct traits; they can fight dirty and are determined to survive - but you will have your own reasons for walking this path. Perhaps it’s the only life you’ve ever known, perhaps you have a rage within you that cannot be sated any other way, or maybe you have some old scores to settle. NPC’s of all kinds will be met on the road. Players should be prepared for dynamic combat and unique encounters with carefully considered enemies, often unique to the campaign.
Game style
Roleplay Heavy
Game themes
Meet the Game Master
About me
My name is George. I am a GM that has run everything from funhouse dungeons, to political intrigue; from psychological horror to epic fantasy and everything in between! My worlds are uniquely customised. They reflect a rich tapestry of the fantasy properties that inspire me, from official and third party D&D 5e material to television shows, novels and videogames. I believe a balance of excellent storytelling and game mechanics is the foundation of any great TTRPG and try to implement this principle into all of my games. I always love learning new systems and I am excited to expand my gaming horizons! I am based in Exeter, United Kingdom and also run online games. My table is a safe space for kind people, excited to jump into the worlds I have created.
View Profile →Character creation
Creating your character
We will be creating characters during Session 0 on Fantasy Grounds, but feel free to have a concept in mind beforehand. We will be using Point Buy to generate stats. Most official published material will be allowed, but some things may be subject to DM approval, as will any third party material or homebrew. All characters will start at Level 3.
What to expect
Preparing for the session
Please download Fantasy Ground Unity and make sure you have access to Discord. You will need a stable internet connection and a clear microphone.
What George Bradley brings to the table
I will provide a fun and safe environment for my players. I will bring a wide range of NPCs to interact with, with varied character voices and multi-dimensional personalites. There will be high stakes tactical combat and engaging downtime. I have a good knowledge of the rules and will be using them to facilitate an enjoyable experience - with some added homebrew rules for flavour.
Homebrew rules
Drinking a potion is a bonus action - administering one is an action. We will use Flanking, but it gives a +2 to hit instead of Advantage. Any NPC that is fighting on your side in combat will be controlled by a player with the statblock provided by me. Dropping to 0 hit points will not make your character literally unconscious in order to give the players and characters a bit more agency in those, potentially final, moments.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How George Bradley creates a safe table
My table is a safe, fun and will be a very LGBTQIA+ friendly environment. There will be no tolerence for discrimination or disrespect for your fellow players. If there is any topic that you want to make sure will not be included in the game please let me know. I will be sending out a Consent Checklist beforehand, but they don't always cover anything, so please let me know if there is anything you may be concerned about. We will have a Session 0 to go over the themes and likely content for the game, as well as to create characters and discuss homebrew, my DM style and the expected tone of the game. During each session we will take a 10 minute break to refresh our bodies and minds before diving back in. After every few sessions we will have a quick debrief to check in with how the campaign is going for you and to see if there are any tweaks that could potentially be made to make things even better.
Content warnings
Safety tools used