Warhammer Fantasy 4e: The Daughter of Solland
In the Lustrian Wilderness, a Noblewoman from Solland calls together an Expedition to find her missing father.
$15.00
/ Session
Details
1 player following this game
Weekly / Thursday - 9:30 PM UTC
Session Duration / 3–4 hours
3 / 6 Seats Filled
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About the adventure
A Noblewoman from a surviving household in Solland is trying to reclaim proof of her families lineage being connected to the original Elector Counts of Solland, but needs to find her father's body because he was killed while carrying the documents/writings of their household. You all will be part of the group of Mercenaries and Adventurers that she has asked to come aid her in finding the proof, and the possible progression to aid her in returning home and starting her process of collecting tools and allies to claim the home of her forefathers, including claiming Grudge Settler, which was recently lost while being wielded by Grand Marshal Kurt Helborg. We'll be using most of the Up In Arms rules for combat and adjustments such as Group Advantage, as well as some additional Homebrew that will all be shown in the books we use. Characters will be restricted to the normal races of Order, and usually Kingdoms of Order without good reason. Human, High Elf, Wood Elf, Dwarf, Halfling
Game style
Realm Building
Sandbox / Open World
Tactical / Crunchy
Roleplay Heavy
Meet the Game Master
3 years on StartPlaying
9 games hosted
Highly rated for: Storytelling, Creativity, World Builder
About me
I have been a gamer for most of my life, being a second generation TTRPG player who learned how to make a character while I was in elementary school for 3e D&D. I love Tabletop roleplaying games, and I'd love to make them my livelihood if possible.
View Profile →Character creation
Creating your character
I'll be sitting down with everyone during a free session 0 ahead of time, where we will design our characters, and I may even meet with people privately. Try to figure out backstories, designing the ideals, and either finding art or something to stand in for the character. Then, we'll roll stats together using a macro, and I'm pretty loose with rerolls, but everyone will roll 3 sets of stat rolls, and can either mulligan or keep one of the sets they roll. I usually give out 2 mulligans, but if rolls are REALLY bad I'll give out a third. All you really need to do is come join us for Session 0, and we'll make characters then, or beforehand if people show up early! Stats will be decided using the basic rules, because we'll be doing standard character creation, but don't worry about rolling randomly for races or careers, you can choose whatever as long as its what you'll enjoy.
What to expect
Preparing for the session
Take some time to read the books once you join the Discord Server! We'll be running on Foundry VTT for it, and I'll help you transfer any Career that doesn't already exist on Foundry.
What Raistlin Drake brings to the table
I like to use ambient music, use a lot of rule of cool when its needed, and while I'm not great at voices, I like to really dive into character history, backstory and personal plot. We will also often dive into things like romance, intrigue, background politics, and the darker aspects of the settings, but always keeping things firmly in the comfort zone of my players.
Homebrew rules
I will have a large collection of possible usable books from the Rat Catchers Guild community! We'll work out what homebrew we end up using in the long run.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Raistlin Drake creates a safe table
At the end of pretty much every session, I want to make sure to sit in with my players, make sure everyone had fun, find their positives and even their negatives on the session, and such. I also will make sure to regularly check in on ya'll because Warhammer is a pretty dark setting and we'll cover some dark topics. But I always want to make sure everyone has fun first and foremost.
Content warnings
Safety tools used