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Lumagimaya: Sailing the Floating Shores
Ahoy Mateys Raise yer flags and set sail with us We're in Lumagimaya: Sailing the Floating Shores. Where fog hides truth and islands drift free. Ch. 2
$10.00
/ Session
Details
3 players following this game
Weekly / Friday - 7:00 PM UTC
Oct 30 / Session 14
Session Duration / 3–4 hours
6 / 6 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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About the adventure
Lumagimaya is a living, narrative-driven D&D 5e world shaped by balance, consequence, and the choices of its people. Over 800 years ago, the fall of the star-ark Domus shattered the world, breaking continents apart and casting fragments of land into the sky. These drifting remnants became the Floating Shores, a region swallowed in perpetual fog where no compass holds true and no path stays fixed. Your story begins there. Aboard a ship lost to the Shores, you and your party navigate drifting islands torn from the world’s core, warped leylines, and remnants of a forgotten age. Strange forces linger here, echoes of a time when cosmic knowledge and elemental power were one. Some come seeking answers. Others, power. Most never return. The truth of the Shores is not written. It is uncovered. Combat carries weight, but not every problem is meant to be solved with steel. Social encounters, investigation, and creative problem solving stand alongside tactics. The world reacts. Choices matter. Consequences follow. Characters are expected to have ties, beliefs, and something worth protecting, whether that’s a person, a place, or an idea. Who you are shapes how the world meets you. This table is built for players who value collaboration, character growth, and presence. Intermediate and experienced players will find depth here, but the focus is always on story first. The rules support the experience, not slow it down. Lumagimaya is not a static setting. It moves, shifts, and remembers. And the Shores are waiting.
Game style
Realm Building
Roleplay Heavy
Rule of Cool (RoC)
Sandbox / Open World
Game themes
Meet the Game Master
1 year on StartPlaying
55 games hosted
Highly rated for: Storytelling, Creativity, World Builder
Average response time: Under 1 hour
Response rate: 100%
About me
I run games where the world reacts, player choices matter, and the story belongs to the table, not a script. I’ve been running games for 3 years with friends and family, and I’m excited to bring that experience online. I’m a combat veteran, world traveler, and longtime Burner. Presence and trust matter to me. Music culture, creative weirdness, emotional depth, and unconventional solutions are welcome and encouraged. If you like thinking sideways instead of playing it safe, you’ll fit right in. I know D&D 5e well and don’t let rules slow down great moments. I’m comfortable making quick calls so momentum, immersion, and fun stay intact. We can always clarify details after. Story and player experience come first.
View Profile →Character creation
Creating your character
Stats are point buy homebrew welcome starting level is 3 or one behind the rest of the party for your first session if you join custom background encouraged any species any class
Currently level 3 Rogue Barbarian Gunslinger Fighter Druid Wizard
What to expect
Preparing for the session
D&DBeyond, Discord, Roll20 I love when players roll actual dice
What Solmaiu brings to the table
I bring an immersive, present table with clear communication and a focus on player comfort. Expect light character voices and scenes that give everyone space to contribute. I prioritize flow over strict rules lawyering, use the Rule of Cool when it serves the moment, and check in after heavier scenes. The game is structured but human, with room to breathe, laugh, and adjust as we go.
Homebrew rules
Potions may be used as a bonus action. Death saves and critical moments are handled with added narrative weight rather than punishment. Rule of Cool often overrides the books and things will change
Equipment needed to play
Internet
Computer
Microphone
Webcam
Platforms used
Safety
How Solmaiu creates a safe table
Player safety and comfort are foundational. We will cover expectations, boundaries, and content limits during Session 0. Lines and Veils are respected, and players can pause or redirect scenes at any time using verbal check-ins or chat. Aftercare is simple and human, with space to decompress or talk things through after intense moments. Communication is open and ongoing so the table remains supportive and enjoyable for everyone.
Content warnings
Safety tools used



