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The Siren Must Sing [Lancer Cyberpunk Campaign]
Welcome Lancers, to the cyberpunk city of New Veros. Power up your augments, get in your mechs, and beware the siren.
$20.00
/ Session
Details
Weekly / Saturday - 6:00 PM UTC
May 2 / Session 1
Session Duration / 3 hours
6 / 6 Seats Filled
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Schedule
About the adventure
Trailer: https://youtu.be/2sUEUUqDKQ0 Players Guide: https://jim-gamemaster.itch.io/the-siren-must-sing The planet of Colboro has been under quarantine for over a hundered years, as a strange paracausal plague ravages the population to this day. The mega city of New Veros is your home and your prison, and tensions have never been higher. Between the corrupt Enforcers and the violent members of Exodus, normal people have little control over their own lives. But you've got a mech, and with it, the hope you can decide your own future.
Game style
Roleplay Heavy
Tactical / Crunchy
Theater of the Mind
Game themes
Meet the Game Master
About me
Hello everyone, I'm James, an English writer, artist and programmer. For almost two decades I have been a DM with a passion for building and designing my own settings and campaigns as I’ve always loved coming up with unique worlds for players to explore, and how they impact it through their own backgrounds and actions. For each of the games I run I make a trailer on my youtube channel, feel free to request any that pique your interest: https://www.youtube.com/@JimGamemaster I write and build my own campaigns, and more recently I've been getting into pixel art and animations. Credit to (https://admurin.itch.io/) for the amazing skeleton I use for my profile.
View Profile →Character creation
Creating your character
Characters and mechs will be built in a website called Comp/Com, and I’ll be walking through the steps on how to create your character and mech during the session 0.
What to expect
Preparing for the session
All you’ll need to join the game is a mic, a Discord account and the ability to run Foundry.
What James brings to the table
I’ll be providing tutorials on character creation and how to play, as well as custom 3d maps, music and drama in my Foundry setup. All the mech models in this game will be animated, and after the first session I’ll animate the players mechs and customize them for you.
Homebrew rules
* We'll be using my Cyber Augment Reserve rules, which allows you to attach interesting and strange augments to your pilot. * I use a slightly edited version of the alternative structure table, so less likely you will instantly explode.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How James creates a safe table
The tone and style of the campaign will be decided upon during the session 0, as it will be up to the players to decide how we want to confront the situation on the planet.
Content warnings
Safety tools used

