The Burden of Fate's Demand
You were never meant to be heroes. Power found you anyway. Uncover the truth behind it... and face the consequences of what it’s unleashed.
$15.00
/ Session
Details
Weekly / Monday - 6:30 PM UTC
Session Duration / 3–4 hours
Campaign Length / 50–150 Sessions
3 / 6 Seats Filled
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About the adventure
You were never meant to be a hero. You had a life. A simple one. A good one, maybe. A bakery to run. A field to tend. A quiet place in a world that never asked much of you. And then, something changed. Power found you. Not trained. Not earned. Just given. Along with a single, undeniable truth: Something is wrong with the world. And somehow, YOU are meant to face it. Now you and a handful of others must leave everything behind to uncover what’s happening, understand what you’ve become, and decide how far you’re willing to go to stop it. Because whatever is coming… it’s bigger than you think.
Game style
Puzzle / Mystery Focused
Rule of Cool (RoC)
Roleplay Heavy
Game themes
Meet the Game Master
About me
I started with theatre and improv in my teens. I went on to do both professionally for a while before cycling through an eclectic career that involved mental health services, politics, education, analytics, and more. In 2020, I left behind the life of a permanent address and have been traveling the world ever since. I bring to my tables a diverse background, a deep love of telling stories, and a sincere desire to feel big feelings with my players. I tend to favor the RP and story aspects of the games, while combat is a tool for those goals rather than the central focus of the game. I am unapologetically queer and so people can expect many of the characters in my worlds to be, as well. I believe that if the fantasy world I create is less diverse and interesting than the real world, then I have utterly failed at the entire point of the thing.
View Profile →Character creation
Creating your character
Begin as ordinary individuals (no starting class) Build collaboratively with the group Strong character connections encouraged Creative concepts are welcome, though some ideas may be guided to better fit the story and party cohesion. We will complete character creation in session zero collaboratively as a group.
What to expect
Preparing for the session
Have an account on DNDBeyond and Discord. If you prefer physical dice to digital, have that ready in session 0.
What Isaac brings to the table
Custom maps and immersive VTT play Music and soundscapes for atmosphere D&D Beyond integration for sheets and rolls Discord for voice (video optional) Minimal voice acting, but strong emphasis on immersion and emotional storytelling.
Homebrew rules
Perkins Crit (On a crit, take the max damage for first roll and roll for the secondary/bonus damage) Persistent death saves (You can only fail three death saves per combat encounter, which do not reset on revival, before fully dying) Conspicuous magic (Casting magic requires sound and motions that cannot be hidden from those around you without special abilities or particular efforts to hide it)
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Isaac creates a safe table
Players will have the chance for an anonymous pre-game survey, as well as a chance to discuss limits at session 0.
Content warnings
Safety tools used

