The Corruption of Alder Glen Play-by-post
Alder Glen, a peaceful town, now has reason to fear the woods outside its walls. The woods seem to be closing in on them, and no one understands why.
$15.00
/ Session
Details
Play by Post (Asynchronous)
Billed Weekly / Tuesday - 12:00 PM UTC
Session Duration / 3 hours
Campaign Length / 3–7 Sessions
0 / 5 Seats Filled
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About the adventure
Alder Glen is dying. Not from fire or war, but from something quieter, stranger, and far more wrong. The forest has begun to twist. Wildlife attacks without provocation. Neighbors speak in hushed voices about loved ones who don’t come home the same… or at all. And the elders fear that the town’s old stories were not warnings, but promises. You are drawn into the heart of a slow, spreading corruption that feeds on fear, secrecy, and desperation. As you investigate, you’ll uncover painful truths about the village’s past, and about what the forest may be demanding in return. This is a story of isolation, moral dilemmas, and the horror of realizing that not every threat can be fought with steel and spells. A folk-horror campaign for characters levels 4–6, where choices matter and the cost of failure is measured in lives.
Game style
Play By Post
Roleplay Heavy
Theater of the Mind
Game themes
Meet the Game Master
3 years on StartPlaying
523 games hosted
Highly rated for: Storytelling, Creativity, Inclusive
Average response time: 6 hours
Response rate: 100%
About me
I love playing Dungeons & Dragons and I’m always up for trying new games. I enjoy being creative with my characters and NPCs, and nothing beats the feeling of telling a story that truly immerses people. My goal is for players to get so drawn in that they lose themselves in another world for a few hours. I’ve been DMing for almost five years...probably more by the time you read this. I started with weekend one shots and eventually began running near daily games on a West Marches server. Over time, I’ve developed a full homebrew world that I’d love for others to experience. What I thrive on is making sure that each person has a unique experience in a game. I love when my players have ah ha moments, or moments where their jaws hit the ground...being able to hear and see the joy the experience while in a game is rewarding. I always try to bring something fresh to my games; new mechanics, creative twists, and narrative depth, to keep every session exciting and engaging for my players.
View Profile →Character creation
Creating your character
Once everyone is in the game a link will be provided for character creation. We start at level 4. Instructions will be given when link is.
What to expect
Preparing for the session
Just bring yourself and get ready to have fun!
What That Witchy DM brings to the table
I will provide a link for the game and for the discord server.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How That Witchy DM creates a safe table
Players can expect a relaxing atmosphere before the game. There are tense moments within the game though. There will be one break in the middle if players would like. Otherwise players have the choice to step away at anytime, I just ask that a message be sent to myself or the table just so I'm aware that the player is not at their seat.
Content warnings
Safety tools used