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The Order Of Eyes 👀
You have been selected. Not recruited. Not drafted. Selected.
$25.00
/ Session
Details
Bi-weekly / Sunday - 1:00 PM UTC
Session Duration / 2–3 hours
Campaign Length / 50–200 Sessions
7 / 7 Seats Filled
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Schedule
About the adventure
Reality is not as stable as it appears. Across the planes, something is causing fractures in time, distortions in magic, and the quiet unraveling of causality itself. Most never notice. You do. You are an Initiate of the Order of Eyes — an ancient, secret organization that hunts planar threats before they consume entire worlds. Trained at the mysterious Crimson College, you have already been deployed into the field. You track anomalies, close unstable portals, confront entities that should not exist, and preserve what the Order calls “The Pattern.” This is a high-stakes planar hunt campaign rooted in dark fantasy and cosmic mystery. Expect missions across strange dimensions, morally complicated decisions, rival agents within the Order, and a slow-burn truth that may challenge everything you’ve been told. Time loops, alternate realities, divine silence, paradox creatures — nothing is off the table. The tone balances cinematic action with creeping existential tension. My games are character-driven and choice-focused. Combat is meaningful and dangerous, but story, consequence, and worldbuilding matter just as much. I lean into immersive roleplay, layered lore, and evolving mysteries that respond to player decisions. You won’t just clear dungeons — you’ll investigate anomalies, make calls about fate and free will, and shape how reality itself stabilizes… or collapses.
Game themes
Meet the Game Master
1 year on StartPlaying
133 games hosted
Highly rated for: Creativity, Storytelling, Rule of Cool
Average response time: 4 hours
Response rate: 100%
About me
I’m GM Kam 🎲, a professional Game Master running cinematic, story-driven D&D and Cyberpunk RED campaigns where your choices truly matter. I got into tabletop about 12 years ago and have been GMing consistently with my adventuring group for the past 8 years—this is what I love to do 🔥 I specialize in original settings like Shadows of Verdania (political intrigue), Chains of Sith’Radoon (brutal survival), Ashen Gears (steampunk wasteland), Morenna’s Game (haunted horror), Beast of Tashnar (epic high-level play), and Order of the Eyes (West Marches across planes and time) 🌍 I love having new players at my tables 👥, but I do expect people to show up and be part of the story—this is a committed, immersive experience ⚔️ Private custom campaigns are $30 per player/session 💼, fully built around your group and your story. If you’re ready for something immersive, intense, and unforgettable—let’s play 👁️🔥
View Profile →Character creation
Creating your character
Characters will be created before Session One, with support from me as needed. Once you join the game, I’ll reach out so we can collaborate on your concept, tie your backstory into the Order of Eyes, and make sure your character feels connected to the campaign’s planar themes. We will begin at Level 5. You are already Initiates in the field — competent, tested, and capable of handling serious planar threats.
What to expect
Preparing for the session
Should have access to internet and microphone and be able to use discord, as well as dndbeyond.
What GM Kam brings to the table
My games are immersive, cinematic, and character-driven. I use character voices, shifting tone and cadence to help NPCs feel distinct and memorable. I also utilize ambient music and soundscapes during play to reinforce tension, mystery, and high-stakes encounters — especially during planar distortions, boss fights, and major reveals. Combat is meaningful and dangerous. I enjoy tactical, intelligent enemies who act like they want to win. Planar threats will not fight mindlessly — they adapt, retreat, strategize, and exploit weaknesses. That said, combat always serves the story. Every fight matters.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How GM Kam creates a safe table
Your comfort and safety matter. Before we begin the campaign, we will have a brief Session Zero conversation where we establish tone, boundaries, and expectations. This is a darker, cosmic-themed game — but that does not mean we push into uncomfortable territory without consent. I use clear safety tools, including: • Lines & Veils (content we avoid or fade to black on) • An open-door policy (you can step away at any time, no explanation required)
Content warnings
Safety tools used