The Tournament of Monsters | GURPS Monsters

The Tournament of Monsters | GURPS Monsters

A Monster Collector game, where "Trainers" build unique monsters to battle one another in a massive tournament with unique battlegrounds!

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
2 NEEDED TO START
$15.00

/ Session

Details

Weekly / Friday - 3:00 AM UTC

Session Duration / 2–3 hours

1 / 5 Seats Filled

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This game will begin once 3 players have joined

Meet your party members

1/5

About the adventure

The Tournament of Monsters is a Monster Collector game where players are "Trainers" who can build custom monsters to participate in different games with unique battlegrounds. Trainers risk the death of their monsters in "Rank" games, but with each victory, their Monster gets more powerful. The Game World is similar to Pokemon, in that, Monsters are a part of the world, except they aren't wild, but rather, genetic experiments that have become common. People breed big strong, humanoid creatures to help with chores and farm labor, in place of traditional technology. However, the Monster Battles have become the #1 most watched sport in the world! Now, the International Monster Fight League is gearing up to start qualifying events, including traditional battles, skill contests, and endurance tests. Each event gives or reduces points, and the minimum must be met to move on to the next qualifying round, eventually leading to Finals, where the world's deadliest monsters go toe-to-toe! GURPS is a unique Point-based system that will allow players to build any Monster they can dream of, including monsters that can fly, breathe fire, teleport, super strength, invisibility, infared vision, mind control, etc. Knowledge of GURPS is not necessary, as a Monster Building Guide will be given to ensure every player has a chance to understand how to spend their precious points. Players will later get a chance to build multiple monsters that will work in concert, or as replacements, as Monster Death is likely throughout the campaign. However, there is a limit and penalties to your Monsters dying, and thus, you must be careful to adapt quickly. If you'd like to play this game at a different day or time, please feel free to message me! Please specify this exact game when messaging me, as well as the exact day/time you'd like this game to be listed at. I will respond if it is possible, and if it is, I'll send a link to that new listing.

Game style

Combat Heavy

Roleplay Lite

Rule of Cool (RoC)

Tactical / Crunchy

Meet the Game Master

4.9

(25)

Disabled
Neurodivergent
Game Designer

2 years on StartPlaying

370 games hosted

Highly rated for: Creativity, Teacher, Knows the Rules

Average response time: 1 hour

Response rate: 100%

About me

I am a longtime TTRPG GM that loves Pathfinder & GURPS, with a large library of books, art assets, and time to share with my players, it is my favorite thing to do. I am a huge fan of roleplay and often modify mechanics to benefit storytelling & session fluidity. I use Foundry VTT, which is free to my players, and includes vast customization options for every campaign & every participant. Please take a look at this Google Sheet for all of my GURPS games: https://docs.google.com/spreadsheets/d/1OIi-Yp_5L2k4LvJ_L-YxgZ_YF7QIsZr4h0PIoit8fKM/edit?usp=sharing

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Character creation

Creating your character

Characters will be made in GURPS Character Sheet (GCS) a free program with a large database of character-building assets. The Trainers are made with 150 Character Points, -40 Disadvantage Limit. They will gain points sparingly as the game progresses. The Monsters will start with 100 Points and a list of preset Disadvantages. They will gain points regularly as the game progresses. Each player will get a chance to consult with the other players in the Discord server, but ultimately will end up making their Trainer and Monsters with the GM, before their debut on Session 1.

What to expect

Preparing for the session

Have a Discord & Forge Account, as Discord is used for all communication and The Forge is used to host the Foundry VTT game. Both accounts are free to make and maintain. Players should also read GURPS 4th Edition Basic Set, Chapters 1 - 4 to learn how to make an average character and monster. Additional reading ideas will be provided during the character-making process as well as during the Session 0.

What John brings to the table

Foundry VTT, which is free to players, a library of GURPS 4e books that will be available to players, and custom art assets & maps, some powered by AI. Ambient music will be used to set the tone and mood of a location or scene. The game will involve Heavy Combat with Light Roleplay and Intrigue, which can include Mysteries & Social Intrigue. The primary focus will be on the Tournament Games, which feature the Monsters.

Equipment needed to play

Internet

Computer

Microphone

Safety

How John creates a safe table

The GM and players will have a Session 0 where they discuss content they don't want to see, and how to go forward so everyone is happy. Players can also discuss breaks, as needed, for longer sessions.

Content warnings

Safety tools used

Frequently asked questions