LANCER: No Room for a Wallflower (Act I)

LANCER: No Room for a Wallflower (Act I)

Frontier world of Hercynia, an old war is waking up. Drop into a world of overgrown jungles and deep-seated secrets to protect a fledgling colony.

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$15.00

/ Session

Details

Weekly / Tuesday - 5:00 AM UTC

Session Duration / 2–3 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

Hercynia was supposed to be a tomb—a planet scarred by a genocidal war centuries ago. But as the colony of Evergreen begins to thrive, strange signals emerge from the deep jungle, and old machines begin to stir. You play as a team of freelance Lancers hired to protect the colony. "No Room for a Wallflower" is the definitive LANCER campaign, mixing intense tactical mech combat with a deep, branching narrative about history, colonial politics, and the ghosts of the past. You will start at License Level 0 (LL0) and progress through the ranks, customizing your mechs to face an escalating threat that could consume the entire system.

Game themes

Meet the Game Master
Artist
Game Designer

Less than a year on StartPlaying

10 games hosted

Highly rated for: Inclusive, World Builder, Creativity

Average response time: 7 hours

Response rate: 100%

About me

I like to learn new RPGs and systems so picking up a new game type is easy and enjoyable. I prefer open world type DMing based on the players backstories and play preferences. I never liked railroaded scenarios or DMs that ignored the actual players. That is why I got into DMing. I like to create open worlds when I can and do use or start from premade scenerios sometimes but like to create the world.

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Character creation

Creating your character

We will use COMP/CON (the free Lancer app) for character building. You will start at License Level 0 (LL0). I have pregens as well.

Safety

How Tyler Branch creates a safe table

Listed Warnings: Warfare, Explosions, Military Violence, Collateral Damage,Colonialism, Mass Casualty Events (historical), Post-Traumatic Stress, Death.

Content warnings

Safety tools used

Frequently asked questions