🧭Dungeon Crawl🪄|🏔️The Lost Caverns of Tsojcanth💎| 4-Sessions
The Witch Queen vanished, but her lair (& magical hoard) remains lost. Until now, that is. Explore the caverns of Sunset Mountains, if you feel lucky.
$15.00
/ Session
Details
Bi-weekly / Friday - 12:30 PM UTC
May 1 / Session 1
Session Duration / 2–2.5 hours
Campaign Length / Up to 4 Sessions
3 / 6 Seats Filled
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Schedule
About the adventure
The Witch Queen, Iggwilv, carved out her kingdom through magical prowess, strength, and wit. Her ambissions were her own downfall, disappearing after a battle gone awry. Now, in her absence, Iggwilv's evil influence has waned, her realm has sundered, and her lair has been lost. Until now! Deep in the Sunset Mountains in the Forgotten Realm, there are caverns that are rumored to hold the answers to both the Witch Queen's demise and her lost riches. Adventuring parties have tried to uncover the truth, but none have proven to be successful. That's where you come in. ⛏️Descending further into the mountain, you've found your way to the Lesser Caverns. The underground rivers are strong, and light is scarce. Don't be surprised if you find the caverns full of life, waiting for you to stumble upon them. 💎The Greater Caverns await you, assuming you've survived the first level. Abyssal energy floods your senses, while phantom whispers and twisted shadows pluck at your fears. 🧭Assuming you survive a fight to the death and escape the caverns victorious, your success has piqued the interest of Nafas, a noble genie infused with cosmic potential. A second mini-campaign may start, should you take Nafas up on his request to aid in his work of granting wishes heard across the multiverse. 💥You have the coordinates, you know how to traverse the mountain to get to the caverns, now all you need to do is survive.
Game style
Dungeon Crawl
Combat Heavy
Roleplay Lite
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
When you love storytelling and have a penchant for chaos, all roads (eventually) lead to TTRPG. I came to tabletop roleplay later in life (2023) but my love for crafting stories and roleplaying online started in 2005. When you're plagued with visions and brainworms aplenty, there's nothing I love more than detailing a scene like I'm storyboarding a movie. Yes, we know where the action is leading us, but how are we getting there? Is it with a comedic flair, or a penchant for angst and dramatics? Those are the details I highlight when setting the scene. Offline, I GM for my friends on the weekend and during the week, I lead social skills groups for neurodiverse adolescents (including a bi-weekly D&D night!). When I'm not gaming (Sims4, CitiesSkylines), you're likely to find me doomscrolling on tumblr and organizing my 100+ open tabs on AO3.
View Profile →Character creation
Creating your character
Characters should be ready to go at session start, and made on DnDBeyond.com. Standard Array for ability scores should be used. Most homebrew and source material is welcome; just remember we are playing as Level 9 characters exploring a mountain.
This module is best run with four to six players. If we start with three, an NPC will be added as the fourth. The game will start 5/1.
What to expect
Preparing for the session
You will need a Discord & DnDBeyond account to play. Both accounts are free to create. My Discord server will be used for audio, and DnDBeyond for VTT. If you create your character within the campaign, you will have access to my source books. You Character's picture on DnDBeyond will be their token during gameplay.
What Erika Kathryn brings to the table
Character sheets, Maps, and Dice Rolling will be ran through DnDBeyond. Discord will be used for audio, including background music to help set the scene. We follow the Rule of Cool here, and make liberal use of in-character dialogue and narration. You can do as much as you are comfortable with, and I welcome the melding of minds if you have a specific vision for how a conversation or action goes down! Creative choices will be honored, 9 times out of 10. If it adds to the narrative, it's likely game!
Homebrew rules
I assume every character comes into session with two potions of healing. One rare, three uncommon magical items, and two uncommon/common consumables should be equipped. (If, instead of 1rare + 3uncommon items, you'd rather have 1 very rare item, that is OK) Flanking gives advantage. You may add both your 'starting equipment' and 'starting gold' to your character build (or trade out any piece of the 'starting equipment', i.e., weapon preferences). Your character may start out with more gold/equipment if it relates to their backstory/is a character you're inserting from a previous campaign, etc. Just shoot me a message and we can discuss. If any one character comes in with disproportionately more gold than other players, other PCs will be given additional gold to level the playing field.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Erika Kathryn creates a safe table
Once you get set up in my discord server, you can message me any specific lines/veils you want to be observed. Similarly, we'll do a brief check in prior to game start to make sure everyone is comfortable with the set up. Breaks are taken about 60-90-minutes into gameplay, and you are more than welcome to step away should you need to outside of that. I appreciate stars and wishes post-gameplay, even in oneshots.
Content warnings
Safety tools used
