Reegor Island

Reegor Island

There you were on your way to the New World, a new life... when out of nowhere, a storm knocks you of course, a monster destroys the ship, and then...

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$30.00

/ Session

Details

Weekly / Wednesday - 8:00 PM UTC

Session Duration / 3–5 hours

Campaign Length / 5+ Sessions

0 / 6 Seats Filled

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This game will begin once 3 players have joined
About the adventure

You find yourselves washed up on the shore of a strange land, the sand is black and course, a short ways beyond you are trees... They are twisted with black-red oily... bark(?), but looking like skin stretched taut over bone... and their branches(?).... like fingers of skeletal hands, with leathery leaves... giving almost bat-wing like impressions. This game is open to everyone from beginners to veterans, there will be elements of survival, exploration, role-play, and combat. I'm pretty open with rules and homebrew content, preferring rule of cool over RAW, and apply this to enemies as well as players.

Game style

Roleplay Heavy

Rule of Cool (RoC)

Game themes

Meet the Game Master

Less than a year on StartPlaying

About me

Hey, I am the Alchemedian, i've been playing and DM'ing for around thirty years, a whole bunch of systems, a whole bunch of games. I love bringing characters and NPC's to life, and encouraging others to do the same. I'm descriptive with my world, my in-game politics (i'd rather leave real world politics far away from my games, please), and my combat. I use a lot of humour as well, and try not to take my games too seriously, while still being immersive and realistic, think part Excalibur part Monty Pythons Holy Grail, and you probably get Discworld, which... yeah, more Discworld. I also work with players to create backstories together that grow the characters organically, and use their backstories to build any central story around.

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Character creation

Creating your character

Character creation will be during session 0, and on D&D Beyond.

What to expect

Preparing for the session

message me foolmcfoolhardy on Discord

What Alchemedian brings to the table

i do character voices, no music, i do graphic descriptions of attacks and damage, and encourage players to do likewise. I'm happy to go with rule of cool over RAW. There will be battlemaps on Owlbear Rodeo for combat.

Homebrew rules

Switching weapons is a full action if you sheath (or otherwise put away properly) whatever you are holding, or a bonus action if you drop whatever you are holding Potions as a full action does not consume the potion. As the characters do not know this Island, all Survival, Nature, and other knowledge based skills related to the island will be at natural disadvantage (characters with Advantage will roll standard roll)

Equipment needed to play

Internet

Computer

Microphone

Computer or Mobile Device

Safety

How Alchemedian creates a safe table

There will be a session 0. lines and veils can be discussed, or messaged to me to read out anonymously. Aftercare can be given if needed after the game, or message me to arrange a chat. X,N, & O's can be verbal during the game, or messaged to me privately. Breaks will be offered every now and then.

Content warnings

Safety tools used

Frequently asked questions