Obojima: Tale of the Cured Spirits

Image by Scott Farley

Obojima: Tale of the Cured Spirits

In the tranquil land of Obojima, corrupted spirits stir, threatening harmony, heroes must rise to restore balance

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 NEEDED TO START
$20.00

/ Session

Details

Weekly / Saturday - 2:00 PM UTC

Session Duration / 3–3.5 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

In the normally peaceful land of Obojima, spirits are beginning to grow restless and corrupted, spreading chaos where there was once harmony. The people of Obojima rely on these spirits to power remnants of strange 80’s-inspired technology from a bygone age without them, both daily life and the balance of nature are at risk. This adventure is Studio Ghibli inspired, blending whimsy and wonder with moments of danger and exciting combat. It’s a world where enchanted forests meet neon-lit relics, and where kindness and courage matter just as much as swords and spells. The game is welcoming to both beginners and seasoned adventurers whether it’s your first time rolling dice or your hundredth, you’ll find a place in this story.

Game style

Rule of Cool (RoC)

Meet the Game Master

5.0

(6)

Artist

Less than a year on StartPlaying

3 games hosted

Highly rated for: Rule of Cool, Sets the Mood, Creativity

Average response time: Under 1 hour

Response rate: 100%

About me

I’m a creative easy going human in his 30’s based in rainy England. A little about me… I’m an arty, corgi dad who started playing ttrpgs in the dark times of Covid, quickly progressed from intrepid hero to Gm after watching way too much CR and D20, I started with 5e and have progressed into the new 24/5.5 what ever you wish to call it rules, and have recently started dabbling in Daggerheart. My games are collaborative, and rule of cool is key! I want to help bring the stories you want to tell to the table, and if the core rules don’t do it I’m happy to introduce homebrew/ third party content to help bring it to life (providing it isn’t utterly broken) In my spare time I am partial to coffee, drawing characters and gaming! But most importantly of all I am a corgi papa and he does like to add his own sound effects sometimes too…

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Character creation

Creating your character

• Character creation will happen in Session Zero – but feel free to come with ideas beforehand. • We’ll be using the 2024 rules. • Stats: Standard Array. • Options: All official core content is welcome. Third-party and homebrew are allowed but must be checked with me first. • Starting level: 1. Bring your creativity — we’ll shape the party together during Session Zero!

What to expect

Preparing for the session

• Download Discord and have an account ready (that’s where we’ll play). • Create a free D&D Beyond account so you can access shared content and character sheets. • Have a microphone and headphones/speakers for voice chat. • A stable internet connection (since this is an online game). That’s it! No fancy setup required, just bring your character idea and your sense of adventure.

What Iggy brings to the table

• D&D Beyond Master Tier subscription – access to a huge library of official and third-party books • Custom homebrew options – happy to create unique character choices if you’re after something special • Immersive atmosphere – ambient music and a dedicated Discord server for smooth play • Dynamic combat – tactical maps (including Czepeku maps) run through D&D Beyond • Rule of Cool – fun, cinematic moments always come first over strict rules • NPC roleplay – I bring characters to life with voices and personality (even if they sometimes shift between sessions!)

Homebrew rules

We will go over if we want to include any rules in session zero.

Equipment needed to play

Internet

Computer

Microphone

Safety

How Iggy creates a safe table

I always begin with a Session Zero, where we’ll set expectations together, discuss boundaries, and make sure everyone feels good about the themes in play. I use tools like the Deck of Safety to identify topics we want to avoid or handle with care. During sessions, I check in with players and encourage open communication if something isn’t working. Breaks will be built in at the halfway point, and anyone is always welcome to call for a pause if needed. My goal is to create a table where everyone feels safe, respected, and able to focus on the fun of telling great stories together.

Content warnings

Safety tools used

Frequently asked questions