Secrets of the Obelisk | Shattered Obelisk + Vecna | 2024 Rules

Secrets of the Obelisk | Shattered Obelisk + Vecna | 2024 Rules

The ancient obelisk slumbers, its purpose lost to time. Who created it? Why are they all over the multiverse? What does it have to do with Phandalin?

TYPE

Campaign

LEVELS

5–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
4 NEEDED TO START
$20.00

/ Session

Details

Weekly / Friday - 3:00 AM UTC

Session Duration / 3–4 hours

0 / 6 Seats Filled

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This game will begin once 4 players have joined
About the adventure

Do you want to experience an adventure to level 20? Do you want to experience a living story? Try this campaign! Become legend! Your actions will shake the realms themselves and your decisions will shape the narrative! Become hero or villain and meet famous characters from D&D lore! Epic exploration! The adventure starts in the Sword Coast before opening up to the outer planes. Live in Sigil, adventure through the Outlands, and try to solve the mystery of the Obelisk! This is a modified version of the Shattered Obelisk and Vecna campaign with Planescape. The formerly linear narrative has been broken up and redesigned to be more sandbox friendly. Players are free to roam as they please and purse leads at their leisure. 🗡️ Start at level 5! 😂 Expect a little bit of silliness, but still a serious story. 🔥 A cozy atmosphere where roleplaying of all levels can be comfortable. 🗺️ Milestone xp merged with sandbox design. 🧱 Detailed Phandalin: battlemaps for each building with NPCS and tokens for the entire town. ⚜️ Explore Sigil and the Outlands: At higher levels have the option to explore these two enormous locations. All optional and fully explorable at your leisure. 👑 Become Legend! ✍️ Crafted subplot tailored to your character. ♫ Music to set the mood! 🎲 2024/5.5 Ruleset ✨ Surprises and More!

Game style

Combat Heavy

Sandbox / Open World

Rules as Written (RaW)

Roleplay Heavy

Meet the Game Master

5.0

(7)

LGBTQ+
Black

Less than a year on StartPlaying

Highly rated for: Inclusive, Creativity, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

Hello there and welcome! Please come take a seat at my table, where one can rest their feet and dive deep into a living breathing world. Let me set the mood and the stage for you to unleash your creativity. My specialty is crafting custom maps to flesh out the campaign world with the goal of creating the ultimate version of pre-written campaigns. My table is LQBTQ+ inclusive.

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Character creation

Creating your character

Character creation will be handled on DNDBeyond. I have the latest official books up the artificer and forgotten realms double bundle. This game will use the 2024/5.5 ruleset. There are no class or species restrictions, you can use 2024 class with 2014 subclasses. The game will be using milestone for level ups. Stats will be either point buy or roll for stats depending what the table wants. I plan to do a small onboarding interview with all new players just so see their character concept and to see if we're a match.

What to expect

Preparing for the session

Players will need discord and a microphone. You don't need a webcam but a webcam helps reading players faces for roleplay. This game is played over foundry and it's hosted by sqyre. You will only need a internet browser to play. Please make sure your character is ready before the first session. If you need any assistance, I love to help!

What Sennith brings to the table

DM who's is on your side and wants to see you do cool things! I play music via discord for ambiance and combat. I use a lot of images to explain things. I use foundry to build out the game world. For instance most places on the map will have a battlemap attached to it. I make mistakes and and laugh about it. (especially when roleplaying more than one character)

Homebrew rules

I plan on starting off the campaign rules as written and added homebrew as needed. Basically depending on the needs on the table, I'll adjust the rules. Playing TTRPGS is should be around fun and if any rules gets in the way of that, I'll adjust. Homebrew rules I've used in the past includes: - Jump, Longstrider, and Feather Fall as ritual spells - Limited consumable items like healing potions or scrolls of fireball to a maximun of 10 - Extra Feat

Equipment needed to play

Internet

Computer

Microphone

Safety

How Sennith creates a safe table

X, N, & O's digital, messaged via foundry module.

Content warnings

Safety tools used

Frequently asked questions