Brand NEW: Storm King's Thunder!

Brand NEW: Storm King's Thunder!

Are you the hero who prevents war between giants and all of us "small folks"? Reconcile giants with their god, defeat evil and restore the peace.

TYPE

Campaign

LEVELS

1–20

LANGUAGE

English

EXPERIENCE

Intermediate

AGE

18+
1 SEAT LEFT
$33.00

/ Session

Details

2 players following this game

Weekly / Saturday - 6:30 PM UTC

Oct 17 / Session 24

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

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Schedule

Sat, Oct 17 | 6:30 PM – Session 24

Sat, Oct 24 | 6:30 PM – Session 25

Sat, Oct 31 | 7:30 PM – Session 26

Sat, Nov 07 | 7:30 PM – Session 27

Sat, Nov 14 | 7:30 PM – Session 28

Sat, Nov 21 | 7:30 PM – Session 29

Sat, Nov 28 | 7:30 PM – Session 30

Sat, Dec 05 | 7:30 PM – Session 31

Sat, Dec 12 | 7:30 PM – Session 32

Sat, Dec 19 | 7:30 PM – Session 33

Sat, Dec 26 | 7:30 PM – Session 34

Meet your party members

5/6

About the adventure

Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can, while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the small folk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wondrous floating cities appearing above Waterdeep and Baldur’s Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants? The humans, dwarves, elves, and other small folk of the Sword Coast will be crushed underfoot by the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants’ weapon against their ancient enemies, the dragons. The only way the people of Faerun can restore order is to use the giants’ own power against them. Roll for initiative! ADDITIONAL DETAILS HOW TO PREPARE Internet Access, a free DnDBeyond account and a Microphone will be required for play during the session time for game access and communications. You will also require a competent web browser (ideally Chrome), to access the game during the session. WHAT I PROVIDE Gameplay interface, maps, & dice rolling will be provided via Roll20. Access to game materials and links will be provided in the Prep Materials section after you join. GAMEPLAY DETAILS Players can expect session zero to cover introductions, the group dynamic (alignment/character preferences, lines and veils, etc.), explanations for what the adventure entails as well as expectations for what the players are looking to find. Any house rules or game settings, such as XP leveling, will also be discussed at this time. During sessions they can expect quick flow into or out of combat, some occasional voice work, good knowledge of the rules, and a sharp keeping of start and stop times so we can keep to schedule. Each session will end with a period of questions and comments so I can better gauge how things are going and apply course correct as needed. Every few sessions will also end with a special variation of feedback so we can really hone in on that best game that everyone will enjoy and remember. I will also be available outside of session times for questions and comments if needed. CONTENT WARNING • Alcohol Use • Blood • Death • Violence SAFETY TOOLS USED • Session Zero • Debriefing • Open Door • Aftercare YOU SHALL BE COMFORTABLE! In Session Zero we will discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: I will never create a situation in which children are hurt.

Meet the Game Master

5.0

(150)

TOP GM
Published Writer
Multi-lingual

2 years on StartPlaying

719 games hosted

Highly rated for: Beginner Friendly, Creativity, Inclusive

Average response time: 7 hours

Response rate: 100%

About me

I will make sure that you have a great time playing Dungeons & Dragons. Together we will create a wonderful world and experience great adventures. I run beginner friendly campaigns that allow you to pick up the rules as you play along. We will play Dungeons & Dragons by the rules - with stress on the very FIRST RULE: Fun comes first! - If you have the chance to do something cool, but it would break the rule: Then the rule will break. I am here for you - not the rulebook. ;) I enjoy new discoveries, adventures and a good laugh. Diversity in all it's forms makes our lives richer and more interesting. As a European writer and coach I have lived in seven different countries within Europe. Originally from Düsseldorf in Germany, I now live in Santander, Spain. I speak several languages, but my games are mostly in English. (If you want me to run a game for your friends & family in a different language: Please reach out.) I offer D&D 5E games. (Dungeons & Dragons) We play on DnDBeyond/AboveVTT - or if you live near Santander, Spain: Live. Languages in which I can host games: - English (fluent) - German (native speaker) - Spanish (A2) - Estonian (A2)

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Character creation

Creating your character

In Session Zero we will create your character. We will also discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: I will never create a situation in which children are hurt.

What to expect

Preparing for the session

- Make sure your mic, headset and internet works. - Use a computer or laptop (Tablets don't really work well.) - Install the beyond20 extension for chrome - Think about the character you like to play and his backstory. - Prepare to have fun! :)

What Chris Pyak brings to the table

WHAT I PROVIDE Gameplay interface, maps, & dice rolling will be provided via Roll20. Access to game materials and links will be provided in the Prep Materials section after you join. GAMEPLAY DETAILS Players can expect session zero to cover introductions, the group dynamic (alignment/character preferences, lines and veils, etc.), explanations for what the adventure entails as well as expectations for what the players are looking to find. Any house rules or game settings, such as XP leveling, will also be discussed at this time. During sessions they can expect quick flow into or out of combat, some occasional voice work, good knowledge of the rules, and a sharp keeping of start and stop times so we can keep to schedule. Each session will end with a period of questions and comments so I can better gauge how things are going and apply course correct as needed. Every few sessions will also end with a special variation of feedback so we can really hone in on that best game that everyone will enjoy and remember. I will also be available outside of session times for questions and comments if needed.

Homebrew rules

- Using a potion of healing is always a bonus action - Critical hit is simply double damage

Equipment needed to play

Computer

Internet

Microphone

Headphones

Safety

How Chris Pyak creates a safe table

SAFETY TOOLS USED • Session Zero • Debriefing • Open Door • Aftercare YOU SHALL BE COMFORTABLE! In Session Zero we will discuss if there is content that you don't want to see in this game. I will make sure that they will not be included. For example: I will never create a situation in which children are hurt.

Content warnings

Violence
Death
Blood
Alcohol Use
Kidnapping
Fire
Warfare

Safety tools used

Frequently asked questions