Outer Rim|GURPS Space Cowboy|System Tutorial Included|Free S0+S1

Outer Rim|GURPS Space Cowboy|System Tutorial Included|Free S0+S1

Your colony ship crashed. Now stranded on a lawless outer rim world, you will have to find a way to survive this land of blood and dust.

TYPE

Campaign

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
3 NEEDED TO START
$15.00

/ Session

Details

Bi-weekly / Tuesday - 1:00 AM UTC

Session Duration / 3–4 hours

0 / 5 Seats Filled

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This game will begin once 3 players have joined
About the adventure

The frontier was supposed to be yours. Corporate brochures painted a picture of fertile valleys beneath alien suns, where anyone bold enough could start over. Instead, something went wrong and your transport went down hard on an uncharted outer rim world. Most of the crew didn’t make it. Those who did were dragged from the wreckage by armed riders from a settlement called Tombstone. Tombstone isn’t much: a scatter of prefab habs bolted to canyon stone, solar towers creaking in the dry wind, and a landing pad that sees more smugglers than traders. Life here is earned one bullet, barter, and backbreaking day at a time. Water is scarce. Wildlife is hostile. The weather can peel flesh from bone. And somewhere beyond the mesas, other factions like raiders, off the grid technocrats, corporate claim jumpers, and things not entirely human are staking their own claims. You are not heroes. You are mechanics, medics, drifters, farmhands, debt dodgers, corporate washouts, and starry eyed dreamers who signed the same contract. Now you share a wreck, a debt to the people who saved you, and the hard truth that rescue may never come. Whether you choose to rebuild your ship, join the settlement, stake your own claim, or rule the wastes by force is up to you. This is a GURPS sandbox of survival, hard choices, and frontier ambition where six shooters sit beside plasma cutters, horses share the trail with grav bikes, and the only law is what you can defend.

Game style

Combat Heavy

Hexcrawl / Exploration

Sandbox / Open World

West Marches

Meet the Game Master
Streamer
Asian
Cosplayer

Less than a year on StartPlaying

About me

I like GURPS. . I run games so more people can enjoy GURPS and I can spread the holy word.

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Character creation

Creating your character

Character creation will be handled during (or before) Session 0. If you are unfamiliar with GURPS character creation that is totally fine, I can help guide you through it. PCs will start with 150 points, a 50 point disadvantage limit, and are limited to mundane traits to start. Eventually, opportunities will arise where a PC can gain exotic or even supernatural traits. Anything from the Basic Set is fair game. Along with the Basic Set, High Tech, Ultra Tech, Gun Fu, and Psionics are going to be the main books used. I'm open to exceptions if you really want to pull something from another book but that is GM's discretion at the end of the day.

What to expect

Preparing for the session

You will need Discord, TaleSpire, and a working microphone/headset. A webcam is encouraged but not needed. I will provide links to these upon joining.

What NewKamaKenpo brings to the table

I am pretty big on RAW, I think its part of what makes GURPS great. I will provide a pretty detailed list of what rules we will be using for GURPS as well as any modified or homebrew rules. I love a good Rule of Cool moment but don't expect to win every encounter like that. I also will do some good character voices and western accents to get you guys immersed.

Equipment needed to play

Internet

Computer

Microphone

Safety

How NewKamaKenpo creates a safe table

We will go over any sensitive topics in Session 0. X, N, & O's are digital and you can bring it up at any time during a session.

Content warnings

Safety tools used

Frequently asked questions