Lost Mine of Phandelver | Small Town. Real Stakes.

Lost Mine of Phandelver | Small Town. Real Stakes.

A grounded take on the classic starter campaign. The town remembers your choices.

TYPE

Campaign

LEVELS

1

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
3 SEATS LEFT
$12.00

/ Session

Details

Weekly / Sunday - 1:00 AM UTC

Apr 19 / Session 6

Session Duration / 3 hours

2 / 5 Seats Filled

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Schedule

Sun, Apr 19 | 1:00 AM – Session 6

Meet your party members

2/5

About the adventure

Phandalin is a small town, but it will know your name. In this version of Lost Mine of Phandelver, you don’t just clear dungeons, you shape a community that reacts to you. What you do in Session 1 still matters in Session 10. 🕵️ Decide who to trust in a town full of competing interests ⚖️ Negotiate, investigate, or fight your way through threats 🔄 Watch your decisions change relationships, opportunities, and risks 🤝 Build meaningful relationships - within the party and beyond it 🌟 Grow from unknown adventurers into people the town relies on 🌱 New to D&D? Perfect. No prior experience needed. - Rules explained as we play - Character creation support - Spotlight for every player No shouting. No chaos. No pressure to perform. Just a calm, focused table where everyone gets space to contribute and be heard. 🎥 12-minute unedited session clip: https://www.youtube.com/watch?v=3kQ_RMGdwGg

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Lite

Meet the Game Master

4.9

(10)

Less than a year on StartPlaying

5 games hosted

Highly rated for: Creativity, Sets the Mood, Knows the Rules

Average response time: 5 hours

Response rate: 100%

About me

🕯️I run slow-burn folk horror D&D games set in small, isolated places where something is wrong, even if no one will admit it. My games are grounded and clear. I like to guide players through environments using 3D maps, pictures and ambient sounds, so you always understand where you are, how spaces connect, and what surrounds you. You’re not just being told about a place - you’re inside it. 🗝️ My tables are roleplay-heavy, focused on atmosphere, character interaction, and meaningful consequences rather than performance or spectacle. When combat happens, it means something has already gone wrong. 👁️You are not heroes passing through - you are part of a place that existed before you arrived.

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Character creation

Creating your character

Characters are created on D&D Beyond using official D&D 5.5e rules (2024). We use Standard Array - this keeps the party balanced and the stakes meaningful. New to D&D? There’s a short, beginner-friendly step-by-step guide on our Discord. It takes about 10 minutes. I’m also happy to answer questions and help tie your character to the world before Session 1.

What to expect

Preparing for the session

Before Session 1, you’ll need: • A character sheet on D&D Beyond • The AboveVTT browser extension (Chrome or Firefox) • A stable microphone and headphones • Webcam is welcome, but voice-only is completely fine Setup links and a short, step-by-step walkthrough are available on the game’s Discord server. If you’re new to online play, I’ll help you get everything working before we start.

What Alex Lantz brings to the table

• Distinct in-character NPC voices (no caricatures) • Ambient sound and music used with intention • Clear tactical maps, location artwork, and short visual inserts • A world that reacts to your decisions, not a script • 15–20 minutes after each session to reflect and discuss (optional)

Homebrew rules

I primarily follow the official D&D 5e rules (2014/2024). During play, rulings may be made quickly to maintain flow. After the session, we can review any rule calmly and adjust if needed. The priority is a smooth, focused game - not rulebook debates mid-scene. Respectful rules discussions are welcome.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Alex Lantz creates a safe table

I handle player comfort through clear communication and mutual respect at the table. I use a simple, low-friction approach to safety tools. Players can speak up during play or message me privately on Discord at any time. If a pause or adjustment is needed, we take a short break and move on without drawing unnecessary attention to the issue.

Content warnings

Safety tools used

Frequently asked questions