Phandelver: Mystery Below | Join at Level 4 | Free Trial
Our table is calm and friendly. There is no pressure, and you’ll have enough space to contribute, be heard and get familiar with the rules.
$12.00
/ Session
Details
7 players following this game
Weekly / Monday - 4:00 AM UTC
Sep 28 / Session 27
Session Duration / 3 hours
3 / 5 Seats Filled
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Schedule
About the adventure
A classic adventure in the Forgotten Realms with a slightly harsher take. The people of Phandalin have their own stories and motives, though the world is much wider than the town’s borders. You may have heard that Conyberry was abandoned, but it turns out that people still live there. And there is something off about them. That’s a perfect time to join the party. Right now they are exploring strange caves beneath the town and preparing to prevent an impending local catastrophe. 🌱 New to D&D? Perfect. No experience needed. I’ll guide you through the rules as we play, and you don’t need to know the story beforehand to feel comfortable in the game. 🎲 Seasoned player? There is plenty of space for you to experiment and show off your creativity. ⭐️ Want to check the table vibes first? Your first session is fully refunded after the game. And if you like the table, stay with the party!
Game style
Roleplay Heavy
Combat Heavy
Game themes
Meet the Game Master
About me
Soooo, for me collaborative aspect of TTRPG’s is their main advantage. When a story, instead of following predetermined rails, makes unpredictable twists and turns depending on Players’ and DM’s dicisions, dice rolls or simply circumstances. Eventually the classical Phandelver may become a Lovecraftian cosmic horror or a detective. In my games, you’ll often encounter elements of eerie mystery and may have to make choices based on incomplete information. Don’t worry though, there is no wrong choice, as even the most unfortunate set of circumstances may lead to the surprisingly favorable outcomes. I love roleplay moments. A couple of sessions can pass with no combat, giving everybody time to live in the world, get to know characters, figure out what to do next. However bold moves may escalate tension and let hell loose. I pay close attention to making sure everybody has space to shine, time to think, and surprise everyone with the next move. Combat, on the other hand, is usually more dynamic, cinematic and dangerous.
View Profile →Character creation
Creating your character
Characters are created on D&D Beyond using official D&D 5.5e rules (2024). We use Standard Array - this keeps the party balanced and the stakes meaningful. New to D&D? There’s a short, beginner-friendly step-by-step guide on our Discord. It takes about 10 minutes. I’m also happy to answer questions and help tie your character to the world before Session 1.
Right now we have a sorcerer and a wizard. It doesn't mean you should pick someone fitting. Choose any class you feel like playing.
What to expect
Preparing for the session
Before Session, you’ll need: • A character sheet on D&D Beyond • The AboveVTT browser extension (Chrome or Firefox) • A stable microphone and headphones • Webcam is welcome, but voice-only is completely fine Setup links and a short, step-by-step walkthrough are available on the game’s Discord server. If you’re new to online play, I’ll help you get everything working before we start.
What Alex Lantz brings to the table
• Distinct in-character NPC voices (no caricatures) • Ambient sound and music used with intention • Clear tactical maps, location artwork, and short visual inserts • A world that reacts to your decisions, not a script • 15–20 minutes after each session to reflect and discuss (optional)
Homebrew rules
I primarily follow the official D&D 5e rules (2014/2024). During play, rulings may be made quickly to maintain flow. After the session, we can review any rule calmly and adjust if needed. The priority is a smooth, focused game - not rulebook debates mid-scene. Respectful rules discussions are welcome.
Equipment needed to play
Internet
Computer
Microphone
Headphones
Platforms used
Safety
How Alex Lantz creates a safe table
I handle player comfort through clear communication and mutual respect at the table. I use a simple, low-friction approach to safety tools. Players can speak up during play or message me privately on Discord at any time. If a pause or adjustment is needed, we take a short break and move on without drawing unnecessary attention to the issue.
Content warnings
Safety tools used
