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Lost in the Library - A One Shot D&D Adventure
Seeking refuge from a foul storm, you and your companions have retreated into an ancient school of sorcery; yet, though the elements are kept at bay,
$20.00
/ Session
Details
Once / Monday - 6:00 PM UTC
Feb 23
Session Duration / 3–4 hours
6 / 6 Seats Filled
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About the adventure
Lost in the Library is a gothic fantasy adventure set within the labyrinthine halls and passageways of an ancient and venerable magical college. Journey to the Shadeveil College, where an old friend has invited you to a lecture from a controversial professor. He claims to have discovered the origins of magic and of the Elves, but what is he hiding, and why is everyone around you looking so sleepy? Shadeviel is full of mysteries and secrets waiting to be discovered as the night becomes something far darker and more sinister than you could have possibly imagined.
Meet the Game Master
Less than a year on StartPlaying
7 games hosted
Highly rated for: Storytelling, Creativity, World Builder
About me
I'm Rob, I've been DMing for friends for the last 7 years and for paying tables for the last 2. At my table, I believe we are all there to tell a collective story together. I encourage good-natured roleplay and respectful humour so everyone can feel they are part of the team. With a background in creative writing and improv comedy, I offer a table where the story captures your imagination, and even the daftest jokes help tell the story we're telling together.
View Profile →Character creation
Creating your character
For this adventure, participants have two options for their player character: Pre-generated Characters: There are six unique pre-gen characters designed especially for this adventure, allowing you to jump straight into the action. Custom Characters: You are welcome to bring a Level 5 character of your own creation. Custom builds must use approved content from the 2024 D&D rule set.
What to expect
Preparing for the session
To ensure a smooth experience for all players, we will be utilising the following platforms: Communication: We have a dedicated Discord server for high-quality voice and video during the session. Gameplay: We will use D&D Beyond for interactive character sheets and the integrated virtual tabletop.
What Rob brings to the table
My goal is to deliver an unforgettable, player-driven experience. When you join my table, you can expect a rich, narrative-first world where your character’s choices genuinely shape the plot. I bring a colourful cast of NPCs to life (yes, expect some silly voices!), but don't let the humor fool you, when the initiative order rolls, the combat is fast, tense, and unapologetically brutal. I operate strictly on the "Rule of Cool" and fair play; if you can dream up a wild strategy, I’ll provide the sandbox for you to test it.
Homebrew rules
Drinking a potion as a Bonus Action Flanking gives attacks + 2 to hit.
Equipment needed to play
Internet
Computer
Microphone
Webcam
Pen & Paper
Platforms used
Safety
How Rob creates a safe table
A pre-session 0 will take place that will outline major themes in the adventure and discuss player boundaries. All of these will be taken on board, and the adventure will be adapted to meet these specifications. During the session, we will operate a red flag rule where if something, either I, the GM, or another player crosses a line, you may raise a red flag, and we immediately take a five-minute break to discuss the matter either publicly or privately.
Content warnings
Safety tools used
