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Fabula Ultima: Realm Quest
Fabula Ulitma: Realm Quest simulates a JRPG experience while maintaining the core fundamentals and characteristics of a TTRPG.
$20.00
/ Session
Details
Weekly / Saturday - 12:00 AM UTC
Apr 18 / Session 31
Session Duration / 3–3.5 hours
6 / 6 Seats Filled
Report Adventure
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Schedule
About the adventure
40 years ago marked the end of a quest of legendary proportions, the Demon King had invaded the realm with his vast armies, as angels fell from the sky to thwart them the destruction of this world was only halted by the Great Heroes courage, sacrificing themselves to slay the demon king, and seal the underworld. Both the heavens and hells now seem sealed, beyond the touch of mortal hands, thanks to the Great Hero. Their 12 companions, or more formerly known henceforth as the 12 champions of the realm, were given the rank of Platinum Adventurers, Courtesy of the former Emperor Rethan III. Since then the 12 Champions parted ways, some founded the Unified Adventuring Guild, others faded into myth and legend, while some return to their own individual paths before they met the Great Hero. As an age of recovery began, dark forces lurk in the shadows of each corner, plotting, planning, preparing for a resurgence to power while the Realm has enough issues in the face of violent monsters, ruthless pirates, dark cults, and cunning masterminds on its own. Where a story has ended, yours begins. Fabula Ultima: Realm Quest is a co DMed game by both myself and another DM, Connor. We are looking for up to 6 players interested in telling an in depth and compelling tale, while having as much fun as possible. Join today!
Game themes
Meet the Game Master
About me
Hello! My name is Connor, but my Handle on Discord is SkullThrows or Skull. I am currently a full time student, living in New-York. (Go Rangers!) I've been playing DND 5e since I was 14, and TTRPGS (Table Top Role Playing Games) have always been a passion of mine. Between being the Dungeon master of my friend group, and trying to learn a new RPG system each month since 2024, I am a DM with 7+ Years of experience with a focus of games that allow my players to become a part of the world around them with roleplay and storytelling, with the overarching rule that everyone is having fun at the table. Most players consider the dungeon master as a referee or 'in charge'... but it goes by a lot easier when we work together as a play group, where I (the Game Master) help facilitate the game in accordance to the Players (You) personal and group tastes so that no one is left with a sense of 'believing something is missing' at the end of a session. I look forward to hosting games for all of you wonderful people across the world! :)
View Profile →Character creation
Creating your character
In session 0 character creation will be held, and GM's will discuss white listed and black listed content for the purposes of character creation. We will discuss world map creation and character backstories.
What to expect
Preparing for the session
Have: A discord account, A mic, And briefly read through the core rule book (free pdf can be provided upon request)
What Connor E brings to the table
We bring a story telling focus with three main rules in mind: The main priority at the end of every session is to ensure every player has fun. If a player is not having fun or is dissatisfied, we are more than available to build upon your experience at our table., -Our goal is to create a engaging, character driven story based campaign that includes the personal goals, backstory, and decisions of each player character in the party That this table is a safe space for all individuals. Bullying, hate, or harassment of any kind will not be tolerated. This table is an environment for everyone who is willing to join us.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Connor E creates a safe table
In session 0 will be character creation and discussion of lines and veils; discussion of themes, story lines and lore. Creation of world map and introduction of DMs and players. After each session there will be a check in to establish how players are feeling about the session and campaign as a whole.
Content warnings
Safety tools used

