đŽG05đŽChaos on Campus | Strixhaven University
Attend Strixhaven University of Magic!
$25.00
/ Session
Details
Weekly / Tuesday - 9:00 PM UTC
Apr 21 / Session 1
Session Duration / 2â3 hours
Campaign Length / 26â52 Sessions
4 / 5 Seats Filled
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Schedule
About the adventure
Youâre setting off to attend Strixhaven University of Magic, and your acceptance letter comes with an unexpected addendum. A discreet patronâone whose name is absent from official recordsâhas taken a personal interest in your education. They offer subtle support: scholarships that arrive unrequested, introductions made at just the right moment, quiet encouragement to explore opportunities others overlook. In return, they ask for nothing explicitâonly that you remain curious, observant, and willing to involve yourself when campus life grows⌠complicated. Strixhaven is more than lectures and exams. As students balance studies, friendships, and rivalries across the five colleges, strange incidents begin to ripple through the university. Magical mishaps, academic secrets, and long-buried traditions surface, drawing students into events that reach beyond classrooms and into Strixhavenâs deeper history. What begins as a year of learning gradually becomes something more: uncovering mysteries tied to the school itself, navigating social and academic pressures, and deciding who to trust when magic, ambition, and influence collide. At Strixhaven, knowledge is powerâbut who you learn from, and why, may matter just as much as what you study.
Game style
Combat Heavy
Combat Lite
Dungeon Crawl
Puzzle / Mystery Focused
Roleplay Heavy
Roleplay Lite
Rule of Cool (RoC)
Rules as Written (RaW)
Tactical / Crunchy
Game themes
Meet the Game Master
About me
Hi, I'm AP a Best-Selling Author, and experienced Roll20 GM! * 5 years experience as a full-time professional GM. * 20k+ Hours on Roll20 * Roll20 Profile: https://app.roll20.net/users/7656131 * 10x Best-Selling Badges on DM's Guild (Best known for Magewright Backgrounds & Magic Items) * Playing and DMing since the days of yore (AD&D). * Now playing and hosting 5e games since 2020. * Newish to Foundry * New to Fantasy Grounds Unity
View Profile âCharacter creation
Creating your character
Point buy, standard equipment, two potions of healing, no other magical items. All WotC and Parternered content is allowed, though not provided for this game. Start at the party's level. Milestone advancement.
This adventure will include dating sim styled roleplay. This group is currently running a puzzle dungeon as an entrance exam. P1: Luminar Lightweave. Human. Wizard. Sage. "The brightest light shines within!" P2: Ailari. Aasimar. Lycan Blood Hunter, Acolyte. P3: Quinn. Owlin. P4: Valmont. V. Human. Warlock. Noble. "Bona Na Croin (Neither Collar Nor Crown)"
What to expect
Preparing for the session
Discord, Roll20, DNDBeyond (optional) headphones, a microphone, your character, token art.
What GM AP brings to the table
Strixhaven with color maps where available. Some may be animated. Tokenization of your character art complete with breakouts. I do a mix of voices and narratives, use ambient music, have intense tactical combat, and prefer Rules as Written (RaW) but blend with Rule of Cool depending on situation. This will be my first live play through of the Strixhaven module. I've previously run it as a single player Play by Post. Access to my discord server includes 25% or better discounts on a selection of my DM's Guild titles.
Homebrew rules
Scrolls: Using a spell scroll is an Arcana check: use 10 + spell level â your max spell level if itâs on your list, otherwise use 10 + 2Ăspell level â your caster level. The action required to use a spell scroll is the action required to cast the spell or 1 action, whichever is less. Potions of Healing: ⢠Bonus Action (in combat): Roll the potionâs healing dice. ⢠Action or Out of Combat: Take the potionâs maximum healing value. Cleaving: If a melee attack drops a creature to 0 HP and you dealt excess damage, you may apply the leftover damage to another target in reach that the original attack roll would have hit. Flanking: You gain +2 to melee attack rolls if: ⢠An ally is directly opposite you on the target, or ⢠You have three or more allies adjacent to the same enemy.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How GM AP creates a safe table
Every session can be a session 0. I use a session opener that encourages players to use/update their safety tool preferences on an ongoing basis. Also included is the ability of players to create private and/or public threads where they need only state their safety tool concerns and I will avoid it and do my best to steer the players away from said concern and handle any desired discussion of the topic to the best of my ability and seek feedback from the concerned where and when necessary before doing so.
Content warnings
Safety tools used
