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DeathWish 5E a Practice Endeavor!

DeathWish 5E a Practice Endeavor!

A SECRET CIVILIZATION AND A TREACHEROUS UNDERWATER EXPEDITION AWAIT!

TYPE

One-Shot

LEVELS

3–4

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
ENDED
$15.00

/ Session

Details

Once / Saturday - 6:30 PM UTC

Feb 7

Session Duration / 3.5–4 hours

5 / 5 Seats Filled

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Meet your party members

5/5

About the adventure

Through twisting alleys and busy streets, Phaumbylhox, the world renowned inventor, has requested your aid in a new endeavor. He believes he has discovered the fabled lost city of Vamplantis, but has heard that the path there is treacherous and rumor has it the Strobrose Syndicate is on the move. Your mission is to escort his Squidmarine to the city, deal with anything that gets in your way, and arrive in time for Phaumbylhox to show off his latest invention. Come together in this tier 1 tactical adventure designed for 3-5 players and test your might, or stain the tides with your blood. Check out for more information: https://www.deathwish5e.com PLEASE READ: this is an unofficial game, ALL Deathwish cards will be legal for building, whether you have them or not. Also because it is an unofficial game, there will be no packs or gold given out.

Game style

Combat Heavy

Dungeon Crawl

Roleplay Lite

Rules as Written (RaW)

Meet the Game Master
Streamer
Neurodivergent

2 years on StartPlaying

1 game hosted

Highly rated for: Creativity, Inclusive, Voices

About me

Hey look another White guy with a beard! I have loved telling stories my whole life. If I could identify as any one video game character, it would be Deckard Cain. The power of storytelling can create more than just fun times. Amazing stories can create worlds and lifetimes beyond our standard narrative. Giving an escape into the depths of our creativity. As someone who has played and DM'd TTRPG's my whole life I am so excited to be sharing and creating more storied worlds and lore with the community that I know and love.

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Character creation

Creating your character

Creation: DnD beyond or other source Stats: Standard Array/Point Buy Level: 4 Content: All 2024 forward content published by Wizards of the Coast. Items: See character creation rules at https://www.deathwish5e.com

What to expect

Preparing for the session

Players need access to the following: Discord DnD Beyond

What HomeBrewed Hobbies brings to the table

Intense Tactical combat Versatile Character voices RAW Play.

Homebrew rules

Please visit https://www.deathwish5e.com/How-to-Play/ for a breakdown of our house rules. NORMAL RULES - If the group succeeds at their quest, each player receives a share of treasure, even if your character doesn't survive. - Critical hits deal max die damage plus the roll instead of doubling the dice. - Flanking provides a +2 bonus to attack rolls. - Falling to zero hit points also incurs one level of Exhaustion. HARDCORE CHANGES - If the group succeeds at their quest, each player received a share of treasure plus bonus loot, but only if your character survives. - Falling to zero hit points also incurs two levels of exhaustion. - Enemies have improved stat blocks, which means more health, more damage, and more special abilities. HOUSE RULES Delaying: During combat, you can choose to hold your entire turn, rather than just an action. You do so at the beginning of your turn, after any start of turn effects have taken place, at which point you select a new, lower number in the initiative order. This becomes your initiative for the rest of the encounter, and your turn immediately ends. Any start of turn effects that took place before you delayed in this round do not take place again when you take your delayed turn. Emanations: Damage from Emanation spells entering a creature’s space can only be dealt during the caster’s turn. Prone: Standing up from Prone triggers Opportunity Attacks. 9th Level Spells: 9th level spells cannot be learned except by Deathwish5e cards that grant access to them. Spells Errata The following spells have been modified to better suit Deathwish5e gameplay. Wish: Wish can only be used to duplicate a spell of level 8 or lower. Its other effects are not available, but may be found through cards and other means. Class Changes: Ranger The following Ranger spell has been modified to enhance Ranger’s viability and effectiveness. Hunter’s Mark: When cast by a Ranger, this spell does not require Concentration. Mark Efficiency: At 13th level, instead of gaining the Relentless Hunter feature, Rangers gain Mark Efficiency, a feature that allows them to move their Mark from a slain creature to a new target as a Free Action instead of a Bonus Action.

Equipment needed to play

Internet

Computer

Microphone

Safety

How HomeBrewed Hobbies creates a safe table

The session is broken down into 3 encounters. Player will be able to step away at anytime, but we will also be taking a break after resolving our only short rest. Players may attend to needs and other matters during this time. Prior to play, the table will be reviewing the deck of player safety to ensure everyone has a fun and enjoyable game experience.

Content warnings

Safety tools used

Frequently asked questions