ASHEN GEARS (STEAMPUNK, HIGH MAGIC CAMPAIGN) BEGINNER FRIENDLY

ASHEN GEARS (STEAMPUNK, HIGH MAGIC CAMPAIGN) BEGINNER FRIENDLY

When the long-dead Titans begin to tremble the cities built inside their rusted corpses, the world braces for a second apocalypse.

TYPE

Campaign

LEVELS

3–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
1 SEAT LEFT
$15.00

/ Session

Details

Weekly / Thursday - 1:00 PM UTC

Mar 12 / Session 1

Session Duration / 3–4 hours

5 / 6 Seats Filled

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Schedule

Thu, Mar 12 | 1:00 PM – Session 1

Thu, Mar 19 | 1:00 PM – Session 2

Thu, Mar 26 | 1:00 PM – Session 3

Meet your party members

5/6

About the adventure

The world of Ashen Gear rises from the bones of giants. Centuries ago, the sky tore open and unleashed the Titans—colossal arachnid machines forged of metal, bone, and living fire. They devoured whole nations, drained oceans dry, and spun a psychic web that bent mortal minds to their will. When they finally fell silent, their hollow corpses became the last refuge of civilization. Today, cities live inside ribcages thicker than castle walls, roads run along spine-plates, and entire cultures thrive in the shadows of dead machines. But something is changing. The Titans—long dormant—have begun to stir. Their gears twitch in the night. Their engine-cores pulse with returning heat. Strange whispers bleed into dreams, and scavenger crews report eerie tremors deep within the husks. Factions across the continent scramble to seize relics of Titan origin, each convinced salvation, power, or damnation lies within the ancient machines’ forgotten halls. Some seek to study the Titans. Others to worship them. And a few believe they can be controlled. This is a campaign for players who love exploration, mystery, and high-stakes danger wrapped in a cinematic, anime-inspired world. Expect to crawl through the dark metallic guts of fallen mechs, negotiate with scavenger clans, clash with rival factions, and uncover ancient truths buried beneath centuries of rust and ash. Whether you prefer political intrigue, brutal combat, supernatural horror, or character-driven drama, Ashen Gear gives you a place to shine—and choices that matter.

Game style

Combat Heavy

Dungeon Crawl

Hexcrawl / Exploration

Roleplay Heavy

Rule of Cool (RoC)

Game themes

Meet the Game Master

5.0

(23)

Streamer
Podcaster
LGBTQ+
Artist
Teacher/Educator
Voice Actor

Less than a year on StartPlaying

57 games hosted

Highly rated for: Creativity, Storytelling, Rule of Cool

Average response time: 1 hour

Response rate: 100%

About me

I’ve spent the last five years crafting immersive homebrew worlds designed for players to explore, shape, and ultimately leave their mark upon. “forever GM,” I run weekly in-person games with my original campaign group, constantly refining my storytelling, worldbuilding, and table experience. My games focus on rich narrative, immersive roleplay, and player-driven storytelling. I create detailed custom maps, unique settings, and distinct NPC voices to bring the world to life. Whether it’s a sprawling sandbox campaign or a tightly designed one-shot adventure, my goal is always the same: give players a world that reacts to their choices and a story they truly feel part of. I run rules primarily RAW (Rules as Written) and believe strongly in letting the dice help tell the story. My style leans toward dark fantasy and immersive sandbox play, where exploration, consequence, and character backstory all shape the world around you. My table is inclusive and respectful. Everyone is welcome, and bullying or disrespect of any kind is not tolerated. The goal is simple: create a space where players can collaborate, tell incredible stories, and have an unforgettable adventure together.

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Character creation

Creating your character

Character creation for Ashen Gear will take place before Session 1 so that our first game can launch directly into the story. We’ll be using D&D Beyond for building characters and Discord for coordination, discussion, and sharing materials. If you need help navigating either platform, I’ll be available to walk you through the setup. All characters will begin at Level 3, giving everyone access to subclass features and enough survivability to face the dangers lurking inside the Titan husks. You may choose any class or race from the official 2014 D&D Core rule books. Stats will be generated using the standard array or point buy—your choice. This keeps everyone balanced and ensures the game remains focused on story rather than stat rolling luck. Ability scores, class choices, and backstory elements should all tie naturally into the themes of Ashen Gear: exploration, mystery, faction conflict, and surviving in a world built atop the corpses of ancient machines.

What to expect

Preparing for the session

We will be using DNDBEYOND, and Dndbeyond Maps, as well as Discord for communication. I will be switching to roll20 soon

What GM Kam brings to the table

As your Dungeon Master, I aim to deliver a cinematic, immersive experience that blends dark fantasy, anime-inspired drama, and the colossal scale of the Titan-haunted world of Ashen Gear. You can expect a game where character choices matter, the world feels alive, and every session pushes the campaign forward in meaningful ways. I use character voices, atmosphere-driven narration, and a strong sense of tone to bring NPCs and factions to life. You’ll hear everything from gruff scavenger captains to whispering psychic prophets, and I tailor voices to help you instantly understand who you’re dealing with. I also incorporate ambient music and soundscapes to set the mood—haunting Titan chamber echoes, mechanical hums, or the tense quiet of the wasteland before a storm.

Homebrew rules

None

Equipment needed to play

Internet

Computer

Microphone

Safety

How GM Kam creates a safe table

Your comfort and safety at the table are just as important as the world and story we’re building together. Ashen Gear is a dark fantasy setting with intense themes—colossal monsters, psychological tension, and high-stakes conflict—but we will always approach them in a way that respects you as a player. At the start of the campaign, we’ll review Lines and Veils, topics to avoid, and anything that might be uncomfortable so we can tailor the experience to the group. Throughout the game, you can always use an X-Card style moment—verbally or in chat—to pause or redirect any scene you don’t want to engage with, no questions asked. If something unexpected comes up, we’ll adjust immediately.

Content warnings

Safety tools used

Frequently asked questions