(1st free)(Reality Shards) Wizard,Warforge,Spacetime,Star

(1st free)(Reality Shards) Wizard,Warforge,Spacetime,Star

Permanently shape the world in this backstory-generated world. The magistrate wants the shard as weapon, drow to invade, how about you?

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
2 SEATS LEFT
$20.00

/ Session

Details

1 player following this game

Weekly / Thursday - 11:00 AM UTC

Oct 15 / Session 33

Session Duration / 2–3 hours

Campaign Length / 5+ Sessions

3 / 5 Seats Filled

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Schedule

Thu, Oct 15 | 11:00 AM – Session 33

Thu, Oct 22 | 11:00 AM – Session 34

Thu, Oct 29 | 12:00 PM – Session 35

Thu, Nov 05 | 12:00 PM – Session 36

Meet your party members

3/5

About the adventure

Join an ongoing, character-driven sandbox where your choices and backstory permanently shape the world. The Campaign currently There is a shard of space-time that the players have not fully discovered yet. It appears sentient but details are unknown. It act's as a magical black hole in the weave and the weave is rotating around it. Creating all sort of spell "physics" currently mages use "dams" to trap the energy and autoweave spells although that is just a small part. There is a city powered by the magical anomaly that gives a new layer to how magic works. Now the Magistrate has launched a city-wide coup, deploying experimental arcane soldiers to seize control. To add to it there is a crystal growing disease that is being linked to one drow house's biotechnology magic. The drow populate the whole underground and due to the ion storms they have more resources and population than the ground cities which makes them a necessary economic powerhouse. You are in the middle of it. This is a true sandbox. Political intrigue, faction tension, experimental magic, and character backstory integrated directly into the world’s evolution. Your decisions matter. You will change this setting. Many events have occurred since then. The characters are in the middle of an attack on a second city and they are on a strike mission. Current Party • A fragmented Warforged, one piece freed and seeking purpose (Warforge Shard) • A Fallen Aasimar recovering lost memories and confronting her past • A wizard from another universe searching for a path home Your character will be woven directly into the ongoing arc.(Wizard Shard) Playstyle not set, shifts based on players and player prefs - Character-Driven Narrative - Political Intrigue - World Consequences - Custom Magic Layer - Sandbox Structure Play style is adjusted to the party as long as everybody can agree. It can change as the campaign goes on. First session is free so you can see how everyone and the campaign vibes with one another. After this exit for non vibe is a potentially expected outcome and not judged.

Game style

Roleplay Heavy

Puzzle / Mystery Focused

Rule of Cool (RoC)

Sandbox / Open World

Game themes

Meet the Game Master
Artist
Game Designer

Less than a year on StartPlaying

51 games hosted

Highly rated for: Creativity, Beginner Friendly, Inclusive

Average response time: 24+ hours

Response rate: 100%

About me

I like to run player-driven RPGs where your character, backstory, and decisions actually change the world around you. My tables range from published adventures to deeply customized living-world campaigns, with an emphasis on player agency, memorable NPCs, exploration, mysteries, and meaningful consequences. I do also run linear modules for story driven campaigns, but don't prefer them as much. I try to sandbox those as much as the story and module allows. I also build highly customized virtual tables with tactical maps, handouts, character art, atmospheric audio, and interactive Foundry scenes when the game benefits from them. New players are welcome—I enjoy teaching systems, provide pregenerated characters when useful, and adjust the balance of roleplay, exploration, puzzles, and tactical play to fit the group. I like to learn new RPGs and systems so picking up a new game type is easy and enjoyable. As said, I prefer open world type DMing based on the players backstories and play preferences. I never liked railroaded scenarios or DMs that ignored the actual players. That is why I got into DMing. I like to create open worlds when I can and do use or start from premade scenerios sometimes but like to create the world.

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Character creation

Creating your character

A fully 3D character and fully filled backstory. The more interesting the character the better. Quirks and other things welcome. Also need play style and preferences.

The current party

We have a war forged that was split into three pieces and freed trying to figure out what path he needs to take. We have a fallen asmir who is trying to pick up pieces of her memory. There is a wizard from another universe.

What to expect

Preparing for the session

Discord account needed, sometimes Roll20, and Owlbear Rodeo and other VTTs are used depending on players. Currently we use Foundry. A fully 3D character and fully filled backstory. The more interesting the character the better. Quirks and other things welcome. Also need play style and preferences.

What Tyler Branch brings to the table

A customized story centered around the to try to create an open world environment modules may or may not be used if appropriate.

Homebrew rules

There's a homebrew magic system and a few others that will come up once in a while.

Equipment needed to play

Internet

Computer

Microphone

Physical Dice

Safety

How Tyler Branch creates a safe table

These are all hashed out depending on the character mix in the introduction sessions.

Content warnings

Violence
Death
Devils / Demons / Fiends
Murder

Safety tools used

Frequently asked questions