Panic at the Cantina (An Intro into the Star Wars D6 system)

Panic at the Cantina (An Intro into the Star Wars D6 system)

Alarms blaring, systems failing, structure collapsing, giant plasma balls incinerating everything, and all you wanted was a quiet drink!

TYPE

One-Shot

SYSTEM

Star Wars D6

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
1 NEEDED TO START
$15.00

/ Session

Details

Once / Saturday - 5:30 PM UTC

Jan 31

Session Duration / 2–3 hours

0 / 6 Seats Filled

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This game will begin once 1 player has joined
About the adventure

Some wacko's gone and suicide-bombed the station's cantina! Now it's a race to get off the station before the whole thing crumbles on top of you or blows itself to space dust, and you along with it! Can you get an escape pod? What about your ship? Do you even have a ship?! Hey, that being seems to know where they're going! Follow him, it may just lead you off this death trap as well! This is a short little adventure for anyone interested in getting into the Star Wars RPG (WEG D6 version), or Table Top RPG's in general! It can be played as a One-Shot, or the intro into a full campaign! Here's a little Intro Vid I had worked up for this game! Give it a watch! https://youtu.be/po5JI7DA6yQ

Game style

Combat Lite

Roleplay Lite

Meet the Game Master
Neurodivergent

5 years on StartPlaying

1126 games hosted

Highly rated for: Teacher, Creativity, Storytelling

Average response time: 9 hours

Response rate: 100%

About me

Greetings, Gamers! My name is Byron, and if there was one word I would use to describe myself; it's Gamer. 2 words? Game Master. I love Table-Top Role Playing Games, and have been playing for over half my life. I was originally introduced to Table-Top Gaming via my older brother, Joe, who ran Advanced Dungeons & Dragons (i.e. D&D 2nd Edition). Years later, I was introduced to West End Games' Star Wars RPG, on the D6 System, by my best friend, Cyrus. Everything clicked with that beloved system and it wasn't long before I was running my own games. That was almost 30 years ago, and I've hardly stopped rolling the dice ever since. From there, I've brought TTRPG's to every place I've ever called home. I was always seeking out fellow gamers, and if I couldn't find any I'd bring new players into the fold. I've started two gaming clubs at different schools, created and headed the Traditional Games department of an Anime Convention for about 7 years. Plus, I hosted a gaming podcast, called Rho Pi Gamma, through 7 successful seasons, and have even done some live stream games on Twitch. All while running home games, in person or over the net. Now, I've finally decided it was time I took this thing I had such a passion for, and make it my livelihood; as a Professional Game Master!

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Character creation

Creating your character

You'll have your choice of several pre-generated characters, which is recommended. You can create one of your own, but this is mainly for when this adventure is used as the intro to a full Star Wars campaign. It's also recommended to create new characters only if everyone is doing so. That way, we don't have players waiting for one or two to make their characters.

What to expect

Preparing for the session

You will need an account on Roll20.net (which is free), and have Discord (in case Roll20's Voice Chat isn't working right). If you are wanting to create your own character, try to have a good idea as to what character you'll want to make before the session starts. Character creation in Star Wars D6 is usually pretty quick, but I don't want to needlessly waist everyone else time trying to hammer out a character.

What Byron | GreenCastle GameMaster brings to the table

I provide all needed materials, in a digital format, for the players; Tokens, Character Sheets, Custom Maps, PreGen Characters, etc. As for myself, I have; 12 years experience in Roll20 25 years experience behind the GM Screen in several Rule Systems 5+ years experience in Stage Theater and Voice Acting All of this combined allows me to be able to run rather loose with the rules, while still giving the players a very deep, immersive game with rich stories, in depth NPC's, all in a living world that changes and adapts to the player's decisions, and grows with them on their journey!

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Byron | GreenCastle GameMaster creates a safe table

I'm a very open and accepting person and I try to incorporate this into my games. At the start of each campaign, I have a Session Zero, where I go over aspects of the campaign and ask if there's any subject matter that the players want to avoid. For my One-Shots, I try to go over all of this at the start, while players are choosing characters or have any questions. I usually call for a break halfway through the session, to give everyone a little respite, and handle in out-of-game questions and/or concerns. I also have a kind of Open Door policy, so that any one, at any time, can call for a break, discussion, or to speak with me privately about anything in or around the game. Finally, I like getting feedback from my players. Even if I run an outstanding session, I feel there are always things that I could do to help improve the experience for my players. So, I use a system I picked up from a fellow Game Master called; Goods, Bads, and Uglies. Each player says one thing about the game they really liked, one thing they didn't like or thought needed improvement, and then pick something that one of the other players did that they feel deserves extra recognition or reward.

Content warnings

Safety tools used

Frequently asked questions