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Web of Shadows
Darkness rises as Lolth’s followers march to war. In the depths of the Underdark, will you stand against the Spider Queen—or be caught in her web?
$40.00
/ Session
Details
7 players following this game
Weekly / Saturday - 4:00 PM UTC
Aug 29 / Session 18
Session Duration / 3 hours
Campaign Length / 50–75 Sessions
5 / 7 Seats Filled
Top Game Master
One of StartPlaying's top-rated GMs, a player favorite and highly recommended.
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Schedule
About the adventure
“Absence of light results in darkness. So, what results from the absence of Good? The Underdark is a place with very little of either.” - Mordenkainen In the endless tunnels of the Underdark, Lolth—the Spider Queen, the Weaver of Webs, the Mistress of Lies—has begun her most ambitious conquest yet. After centuries of scheming and setbacks, the Dark Seldarine have united under her banner, and their sights are set on the surface. Drow forces move like shadows beneath the world, preparing to strike at civilization with terrifying precision. Heroes are needed—not just to survive the horrors below, but to stop a goddess’s vision of domination from unfolding. Web of Shadows is a high-stakes D&D campaign that takes players from humble beginnings to mythic heights as they face the rise of Lolth’s legions. Set in a rich tapestry woven from Out of the Abyss, Rise of the Drow, and classic modules like Queen of the Demonweb Pits, this adventure explores the depths of the Underdark—political intrigue, ancient evils, terrifying monsters, and god-touched destiny. Will you brave the darkness and challenge the Queen in her own web, or will you fall prey to the lies and betrayals that await in the lightless deep?
Game themes
Meet the Game Master
About me
“May your journey be grand, your adventures vast, and your tales be told for ages to last!” - DM Bob Yo Hail and well met, brave adventurers. I’ve been telling stories and running games for more than four decades, leading adventurers through strange lands, dangerous battles, and memorable quests. I especially enjoy helping new players get comfortable with the game and making it easy to jump in. My table is built on inclusivity, respect, and collaboration. I want every player to feel welcome, heard, and able to contribute to the story. I try to bring together the best parts of old-school D&D with a modern, open table where creativity and camaraderie matter most. I’ve run games in living rooms, game stores, conventions, and plenty of places in between. No matter the setting, my goal is always the same: to create a fun, engaging experience and a story worth remembering.
View Profile →Character creation
Creating your character
Character creation should be done either in DnDBeyond or Fantasy Grounds prior to our first session. Players will be given a link to join my DnDBeyond campaign, which will give them access to all of the published Dungeons & Dragons character options. Ability scores should be either point buy or standard array. Optionally, you may roll ability scores in the campaign Discord channel using Avrae (I can walk you through it if you're not sure how).
What to expect
Preparing for the session
Prior to play, you'll want to have both Fantasy Grounds Unity (the Free DEMO version is fine) and Discord installed on your devices. If you've not used these services before, don't worry! Newbies are more than welcome, and I try to make myself available to anyone ahead of time who needs technical assistance.
What DM Bob Yo brings to the table
I bring the story and all of the maps/mechanical necessities. I also provide access to a shared DnDBeyond campaign containing all of the character creation options.
Equipment needed to play
Computer
Microphone
Platforms used
Safety
How DM Bob Yo creates a safe table
Because of the delicate nature of the subject matter, only players 18+ will be allowed in this campaign. In addition to safety tools in session zero, we'll talk about how these sensitive topics will be treated in a way that everyone at the table feels respected, seen, and heard.
Content warnings
Safety tools used