LANCER: First Strike - Learn to Play!

LANCER: First Strike - Learn to Play!

Learn to play LANCER - in style. This entry oneshot to LANCER will teach you the mechanics and leave you longing for more!

TYPE

One-Shot

SYSTEM

LANGUAGE

English

EXPERIENCE

Open to all

AGE

All Ages
3 NEEDED TO START
$10.00

/ Session

Details

Once / Wednesday - 7:00 PM UTC

Jan 7

Session Duration / 3–4 hours

0 / 6 Seats Filled

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About the adventure

Initializing gms-cc-subsys v_int Initializing gms-cc-subsys tests Initializing gms-cc-subsys omninet_cls Initializing gms-cc-subsys events Hierarchical RCU implementation. RCU subjective-clock acceleration is DISABLED. Establishing encrypted link (56::THIRD CAIRN) . . . done AM-LI in unprivileged domain disabled No sensory bridge found // manual input mode enabled >//[COMP/CON: Welcome, Lancer. Input Command.] In this entry oneshot to LANCER you will be tracking down a ruthless military general gone rogue. He still has a few soldiers loyal to him, reveling in violence and exploiting their power. Time to put an end to this. You don't need any experience playing LANCER in order to join the game, all of the game mechanics are going to be explained as we delve deeper into the oneshot itself. Coming out of the game you will be able to join any other LANCER game with concrete understanding of its systems.

Game style

Combat Heavy

Tactical / Crunchy

Game themes

Meet the Game Master

5.0

(89)

Game Designer
Multi-lingual

3 years on StartPlaying

914 games hosted

Highly rated for: Creativity, Knows the Rules, Teacher

Average response time: Under 1 hour

Response rate: 100%

About me

Join a campaign with one of the top-rated Game Masters on StartPlaying! I played RPG's for over 14 years, almost exclusively as a DM. I decided to go online to continue what is, to put it simply, my passion. I love introducing players to roleplaying games so if you haven't played before, or might be unsure about the rules - be sure to give one of my games a try! I have an extensive number of completed games behind my back and I continue providing my players with interesting encounters, memorable stories and enticing locations to explore. My games are a safe space for LGTBQ+ players, players of colour and players with neurodiversity. I would picture myself as a "rules are meant to be fun" DM rather then rules as written. I do homebrew materials, constantly rewriting and improving. I reward roleplay and creative thinking. My players make the story - I just flesh it out.

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Character creation

Creating your character

We will use characters and mechs created by me for this oneshot.

What to expect

Preparing for the session

Working microphone, chromium based browser, stable internet connection. Everything else will be provided on the session for you to use.

What Tulio brings to the table

API scripts and modules that automate the combat and provide players with a smooth gameplay experience Maps from talented patreon creators: Starlight Furnace, Czepeku, Mad Cartographer and more. VTT dice from Q-workshop and Rollsmith. After the adventure, every player is going to recieve a full file containing all the adventures/monsters/maps for personal use - so the players can run the adventure for their friends after ending it with me.

Equipment needed to play

Internet

Computer

Microphone

Headphones

Safety

How Tulio creates a safe table

My games are a safe space for LGTBQ+ players, players of colour and players with neurodiversity.

Content warnings

Safety tools used

Frequently asked questions