Tripoint Academy: Lessons Learned
At Tripoint Academy, choose Tarmi, Sharima, or Margi—forge leaders, tacticians, and shadow-scholars whose every choice reshapes the world.
$20.00
/ Session
Details
Weekly / Saturday - 1:00 AM UTC
Jan 3 / Session 0
Session Duration / 3–4 hours
3 / 5 Seats Filled
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Schedule
About the adventure
In the roaring heart of Hidun, where spelllight, steam, and shouting markets choke the streets, one silhouette rules every dreamer’s horizon: Tripoint Academy. Its spires spear the sky, its banners snap above the city haze, and every alley has a story about someone who got in—or someone who didn’t come back out. Tripoint does not simply teach. It selects. Your characters arrive as hopeful candidates, clutching battered trunks, forged letters, family crests, or nothing but raw talent and stubborn will. You are not students yet. You are applicants trapped in a year-long proving ground called the First Selection, and the only objective is brutally simple: endure it long enough to earn a place in one of the three Schools. Tarmi is the Crucible of Strength. It forges commanders, war-leaders, and living symbols of resolve. Entrance is viciously competitive; Tarmi has the highest dropout and washout rate in academy history. Drills on midnight rooftops, bone-deep sparring in rune-scarred yards, impossible survival exercises beyond the city walls—Tarmi’s watchers are always measuring who breaks, who bends, and who stands back up when it hurts. Sharima is the Hall of Edges and Echoes. Here, strength is measured in strategy, poise, and the ability to turn a room with a single sentence. Debates become duels, negotiations turn into knife-sharp puzzles, and simulated councils test who can keep their calm as alliances crumble. Sharima molds politicians, tacticians, spymasters, and negotiators whose signatures can move armies without unsheathing a blade. Margi is the Veiled Archive. Its work happens in whispers and margins. Margi shapes observers, information-brokers, and quiet architects of fate. You’ll learn to read a crowd at a glance, track rumors like footprints, and decide which truths see daylight. Memory drills, coded exams, surveillance exercises through the streets of Hidun—Margi proves that the right secret in the right ear can shatter a kingdom. The First Selection year throws you into shared classes, lethal field tests, and social minefields where every friendship might be genuine… or a calculated step on someone else’s ladder. Faculty members watch from balconies, mirrors, and scrying pools, grading not only what you do, but why you do it. You will face rival candidates, mysterious “accidents,” and exams that quietly ask, What are you willing to risk to matter? Every choice nudges unseen scales. Fail hard enough, and you’re expelled, erased from the ledgers, just another ghost story told outside the gates. Succeed, and you don’t just pass school. You claim a seat at the table where Lustria’s future is drafted. At Tripoint Academy, no one is a background character. Survive your first year, and the world will have to live with the person you choose to become. Every test, rumor, whispered rivalry and desperate alliance is a chance to prove you belong in these halls, or to vanish as another forgotten failure forever to them.
Game style
Rule of Cool (RoC)
Sandbox / Open World
Roleplay Heavy
Game themes
Meet the Game Master
Less than a year on StartPlaying
74 games hosted
Highly rated for: Creativity, World Builder, Teacher
About me
I’ve been passionate about tabletop RPGs for over 15 years, during which I’ve run more than 900 sessions and developed a long-term campaign spanning over five years, featuring more than 200 custom maps—all created by me. I've built multiple unique worlds and host games via my own Discord server, where I stream sessions in 1440p at 60 FPS. I’m not only willing but genuinely excited to collaborate on custom homebrew content—whether it’s spells, characters, or other elements—to make each session engaging, memorable, and emotionally impactful. Outside of gaming, I’m a proud father of two, happily married, and a U.S. Army veteran with over six years of service. Recently, I’ve faced some financial challenges. Encouraged by my wife and regular gaming group, I decided to channel my passion and creativity into sharing the drama, humor, and unforgettable stories I craft with others in the community. If you have any questions or would like to learn more, please feel free to message me. I’d love to connect!
View Profile →Character creation
Creating your character
Once players have officially joined the campaign, I will work with each of them individually to develop a fully customized character that reflects their creative vision while fitting seamlessly into the rich setting of Lustria—a world I’ve spent the last eight years building and expanding. Lustria is a deeply fleshed-out realm, shaped by intricate lore, evolving histories, and interconnected regions. It's currently home to another long-running campaign now entering its fourth year, and this new story will be set in the same living, breathing world. During our one-on-one sessions, players will be able to create any character they can imagine. This includes homebrew content such as original spells, races, species, weapons, or other unique concepts. I’ll assist with balancing mechanics and narrative integration to ensure that each character is both powerful and meaningful in the context of the world. In addition, I will help each player build a backstory that not only reflects their character’s personal journey but also ties them into the lore and current state of Lustria. Whether your character is a wandering relic hunter, a royal exile, or a miscast spell gone sentient—together we’ll root them in the world’s politics, history, and ongoing conflicts. All character creation will be done through D&D Beyond for streamlined play and accessibility. Players are also encouraged to provide or create visual references for their characters. These images will be featured on their digital sheets and used to bring the party to life within campaign handouts and immersive materials. Once characters and backstories are complete, we’ll hold a Session Zero dedicated to rolling stats, introducing characters, and establishing inter-party relationships. This session will serve as a narrative warm-up and ensure everyone is aligned and excited before the first full adventure begins.
What to expect
Preparing for the session
Before we begin, players should ensure they have the following prepared: An active D&D Beyond account for character creation and management Access to Discord for communication and session coordination That’s all you’ll need to get started—everything else will be provided or guided as we go.
What Nuisance brings to the table
As part of the campaign experience, I will provide players with a detailed world map of Lustria, hand-crafted to reflect years of careful development. In addition, you’ll gain access to an expansive archive of over 500 maps—including cities, landmarks, and key locations across the realm. To further enrich the setting, I’ve curated thematic music, authentic in-world recipes from various cultures within Lustria, and an immersive world populated by a vast array of NPCs, each with their own deep histories and motivations. This is more than just a setting—it’s a fully realized world, alive with culture, conflict, and mystery. From ancient ruins to bustling trade ports, Lustria offers a wealth of narrative possibilities and lore that stretches far beyond what you might expect. Prepare to step into a living story shaped by your choices and the world around you.
Homebrew rules
Rule of cool
Equipment needed to play
Internet
Computer
Microphone
Computer or Mobile Device
Platforms used
Safety
How Nuisance creates a safe table
Player safety and group harmony are top priorities in my campaign. I have a clear set of rules and expectations in place, and I will consistently enforce them to maintain a respectful, inclusive, and immersive environment for everyone. If any concerns arise—whether it’s interpersonal conflict, disruptive behavior, or a formal complaint—I will address the matter swiftly and appropriately. I bring with me years of military experience as an infantryman, including leading both teams and squads in Iraq and Afghanistan, as well as completing extensive leadership training. These experiences have equipped me to handle challenges with a calm, measured, and solution-oriented approach, while remaining sensitive to the needs and perspectives of everyone involved. My goal is to ensure that every player feels safe, respected, and supported, so that we can all fully enjoy the collaborative storytelling and adventure that Lustria has to offer.
Content warnings
Safety tools used