Nimble Call of the Netherdeep!
A voice from deep in the sea calls for help! Will you race to it's aid? Or allow your rivals to get there first?!
TYPE
SYSTEM
LEVELS
LANGUAGE
EXPERIENCE
AGE
$15.00
/ Session
Details
Weekly / Thursday - 5:00 PM UTC
Session Duration / 2–4 hours
4 / 6 Seats Filled
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About the adventure
This is an adventure and campaign for those who like the theme of redemption! It is also for those who like the NIMBLE rules or wanna try it out! If you want fast tactical combat where every action you take matters this is the game for you! New and veteran players are very much welcome! This adventure is also for those who wanna make their own custom rival who will be apart of a rival adventuring party to go against the heroes throughout the campaign! The greed of mortals has awakened a powerful entity long thought destroyed. For eons, this mighty champion of the gods has been imprisoned in the darkest depths of Exandria. His name has been forgotten, as have his heroic deeds. Languishing in despair, he calls out for new heroes to save him. Inspired by the campaigns of the hit series Critical Role, this Dungeons & Dragons adventure begins in the Wastes of Xhorhas and leads to the glimmering oasis-city of Ank’Harel on the continent of Marquet, and from there into a sunken realm of gloom, corruption, and sorrow known as the Netherdeep. Above it all, the red moon of Ruidus watches, twisting the fates of those who have the power to shape the course of history.
Game style
Combat Lite
Combat Heavy
Roleplay Lite
Roleplay Heavy
Rules as Written (RaW)
Rule of Cool (RoC)
Game themes
Meet the Game Master
About me
Hello there! I am a friendly nerdy guy who wants to take others onto hopefully fun wonderful adventures. A player and DM who enjoys all things Dungeons and Dragons, and even bringing content from other games systems into Dungeons and Dragons!
View Profile →Character creation
Creating your character
Characters can be created before, during, or after session 0. Heroes will start off at level 1 and will use the standard stat array presented in the Nimble Core Rules book. Players should refer to both the Nimble Core Rules and the Nimble Heroes books, which information from them will be provided if player does not have them.
What to expect
Preparing for the session
You will need a discord account and a properly working microphone. The link to the discord server will be provided for in direct or private messages and we will create the characters and play using FoundryVTT.
What John brings to the table
I usually provide a healthy mix of roleplay, combat, and exploration for my games and try to split up them up evenly when I can during a session. For the most part I tend to stick to the rules, however I will NOT step in the way of rule of cool and am always open to players trying out wacky ideas. I also provide music via a music bot on discord. And yes, you can control the volume of the music bot or mute it all together if you do not wish to have music.
Homebrew rules
You have session inspiration which is a free reroll. That means for the session you have one inspiration dice you can use at anytime. You have the possibility to get another one if you do something cool. However these inspiration dice do not carry over and reset back to one each session. No other house rules yet for Nimble but can discover and discuss more when we play!
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How John creates a safe table
No lines and Veils document but we will discuss rules and expectations. Also if anyone has any triggers they need me to know they are welcome to DM me and whatever is said WILL be kept private.
Content warnings
Safety tools used
