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.Torrent and the Pillars of Industry (Techno Fantasy!)
A fully collaborative worldbuilding experience that prioritizes player agency from start to finish. The personalized JRPG experience of your dreams!
$30.00
/ Session
Details
Weekly / Wednesday - 8:00 PM UTC
Dec 17 / Session 4
Session Duration / 2.5ā3 hours
4 / 4 Seats Filled
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Schedule
About the adventure
š± Create your own world and lore as we go! š± š¤ Invoke the bonds built between friend and foe. š¤ ā Pick multiple classes, this fantasy's yours! ā š² Let's roll the dice and see what lies in store... š² Fabula Ultima is a "TTJRPG" designed to emulate the feel and tone of nostalgic childhood classics like Chrono Trigger, Final Fantasy, Dragon Quest, and Star Ocean. With collaborative worldbuilding, a character-focused narrative, and flexible, accessible progression at its core, Fabula Ultima delivers on that promise. Easy to learn. Hard to put down. ---------------------------------------------------------------------- This world is what you make of it; quite literally! š± Fabula Ultima offers a highly customizable, personalized experience. Every campaign will feature a new world built from the ground up by the GM and players within. We'll work together to create the map, the themes, the group dynamic, the lore, the story itself. Even our characters are built together to ensure party synergy both in and out of combat. š¤Develop bonds with friend and foe alike. Does your rival make you feel inferior? Are you jealous of your companions? Do you secretly admire the villain's resolve? Each bond you create and develop represents a powerful connection that will allow you to challenge fate. The deeper and more complex the bond, the more impact it will have at the table. āFabula Ultima features a huge variety of distinct classes, each a collection of thematically/archetypically related skills and/or spells. Multiclassing is expected and encouraged by the system to help build a character truly unique to you. Ā And trust me, it's really easy to do. š² Progression in Fabula Ultima is quick. There's no XP grinding in this JRPG. In addition to gaining standardized XP per session, you also advance by failing forward. Every time you fumble, every time a PC is forced to surrender in conflict, they grow, learning from the consequences of their actions. You also get XP any time a villain shows up... šThe villains are just as complex (and dramatic) as the players. Entering each scene with theatrical flair, leaping from the airship to escape the party's clutches, stealing the spotlight to hold cutscenes of their own, each villain is designed to be a memorable character the party will tell tales of for years to come. š®This game is incredibly easy to learn. While there is plenty of depth for those who seek it, I don't think I've ever encountered a more new-player friendly system. As someone who is disabled, I've done a lot of work to break down any additional perceived barriers of entry. Fabula Ultima was designed for anyone to pick up and play... š³ļøāšš³ļøāā§ļø And my table welcomes everyone. š³ļøāā§ļøš³ļøāš --------------------------------------------------------------------- So kick off your shoes, boot up your console. Grab your favorite controller, dim the lights, and press start on a TTJRPG experience like no other. Batteries not included.
Game themes
Meet the Game Master
About me
š² GM of 15+ years š² š³ļøāā§ļø They/Them š³ļøāā§ļø šø Neurodivergent šø š Professional Actor/VA š Hi friends! My name is Nyx! I'm a nonbinary, autistic, queer artist dedicated to telling inclusive fantasy stories with like-minded folks. I pride myself in running a wide variety of systems. My favorite games are all fiction-first, and I've been leaning more rules-lite as I grow, but I love a good crunchy adventure path as well! Regardless of if I'm running homebrew or published content, it will always be tailored to you. Open to private games! Please DM me if interested. If you see it listed on my profile, consider it among my genuine offerings. Most commonly run games are Pathfinder2e and Fabula Ultima, but happy to run any of what's listed! ā Proudly AI/art theft free. ā š¹ Part of the official ProjectFU team working to bring Fabula Ultima to FoundryVTT. š¹ I hope to see you at my table!
View Profile āCharacter creation
Creating your character
Character creation is a communal process and a key part of session 0! Broadly, Fabula Ultima utilizes a simple to understand class based system with surprising depth and complexity for those who seek a more tactical experience. Whatever your idea, we'll be able to bring it to life!
Current Party Comp Commander / Invoker / Pilot - DPS / Off-heals Pilot / Spiritist / Elementalist - Buffer/Debuffer Mutant / Elementalist / Fury - DPSDPSDPS
What to expect
Preparing for the session
Necessary Materials šļø Microphone š¾ Discord account š Stable internet connection This game will be played using the voice chat functions of Discord (Link provided) and the Foundry VTT software (no download required, I will provide a link through my discord.) Once you sign up, join the Discord and send me a DM! As a heads up, Session 0 for Fabula is very in depth, and likely will take two weeks of collaboration. The worldbuilding in Fabula is part of the fun!
What Nyx! brings to the table
In addition to PDF copies of the rules and over a decade of GMing experience... Ā šI have spent upwards of 100 hours designing an accessible, integrated approach to Fabula Ultima in my Foundry. This same care will go into every game we play together. š I'm a professionally trained actor and voice actor, and promise to bring the world we create and all those who inhabit it to life. š”ļø As an intimacy coordinator, I ensure the safety of all players at my table. I respect your time, your investment, and you. āļø I grew up on JRPGs. I have an immense love for classics like Final Fantasy, Chrono Trigger, Star Ocean... the list goes on. This is one of my favorite genres and I can't wait to share my passion with you! š² I am here to help. Jumping in to a new system, and/or a new virtual tabletop software, can be overwhelming! I'll be available as a resource the entire way, and will happily teach you the ins and outs of Discord, Fabula Ultima, and FoundryVTT.
Homebrew rules
Playtest / Reworked Initiative rules (No group check!) Playtest / Reworked Study checks (DLs are all 3 lower! Ace of Cards/Necromancer open to discussion. All other optional rules will be discussed in session 0!
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Nyx! creates a safe table
Fabula Ultima is a game that invites collaboration in every step of the worldbuilding. As such, the Session 0 is rather extensive by comparison to other systems. We'll establish group dynamics, the themes of the game, major political factions and locations, gods... The communal creation doesn't stop at Session 0, either! One of the pillars of Fabula Ultima is continual collaborative development. Is the country we're travelling in important to your character? Tell me about it! Does this noble tie in to your backstory? How do they carry themselves? In addition to working together to establish the ever-developing lore of the world, we'll also spend some time going over the safety tools at my table. Acknowledging the optimistic and lighthearted nature of the genre this system plays with, I will still be thorough in ensuring player safety and comfort, as it is my number one priority at all tables. You can expect me to DM you a Lines and Veils document in advance of Session 0! Finally, please know that I come from the educated and enthusiastic perspective of Intimacy Coordination. I am professionally trained in handling sensitive material and ensuring that we can separate the character and the game from the real world people and emotions involved. I will be checking in with the entire group at the end of each session, and have an open door policy for private conversations if necessary.
Content warnings
Safety tools used