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Trials of the Dawngrafter | Made Monsters | 8th-level Game
Strange monsters have begun to appear in primal forests, and you must discover the source of these creatures.
$30.00
/ Session
Details
Weekly / Tuesday - 2:00 AM UTC
Mar 10 / Session 35
Session Duration / 3–3.5 hours
6 / 6 Seats Filled
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Schedule
About the adventure
Deep within the forests of Primaterra lies the city Vielmagie Grove. It sits on the river between Heirzcouer and the Serue. The elven denizens of Primaterra all trace their heritage to these forests, and the Vielmagie Grove is at the center of it. It stands as a place deeply connected to the natural magics, and it is home to the numerous druidic conclaves of the land. It is a bridge between the world of cities, technology, and arcana and the world of forests, nature, and instinct. Wood elves and eladrin founded the city along with numerous sylvan races, including centaurs, fairies, and shifters. Connections to the primal world are easily found here, along with the magic that comes with it. Rangers coming back from patrol have begun to report sightings of increasingly strange creatures. Grotesque animals with inconsistent features and unusual behaviors have begun to appear at an alarming rate. Druids and rangers were sent to investigate the areas with the greatest concentration of sightings, but strange things began to happen to them. Some groups simply went missing, others came back believing they have found nothing, and some came back with strange stories about the beasts. Accounts claim several things. First, that the monstrosities are seemingly fusions of different creatures. Second, the creatures do not seem to feel pain. Third, their stench was enough to make people sick. Lastly, some swore that the creatures' eyes seemed more intelligent than their behavior suggested. The conclaves of the grove have put out the call for help to deal with this crisis. In exchange for aid in ridding the land of these creatures the conclaves have promised to provide wealth, magic, and knowledge. I DM games using the FoundryVTT software that helps me run faster combats and more jam-packed sessions. My aim is to minimize the parts of the game that are tedious and maximize the epic moments you want with your characters. This game will be combat heavy with an investigative/hunting element. This is a homebrew, custom campaign that will never be run again.
Game style
Combat Heavy
Game themes
Meet the Game Master
3 years on StartPlaying
453 games hosted
Highly rated for: Creativity, World Builder, Knows the Rules
Average response time: 12 hours
Response rate: 100%
About me
I started as a Dungeon Master online at the beginning of 2020. I know my tools inside and out, and I know how to create a tabletop experience online because it is the medium I started in. I take advantage of the technology whenever I can to enhance everyone's experience by automating the tedious parts of the game so more focus can be put on aspects of the game you love. I use a combination of D&D Beyond, FoundryVTT and Discord to run my games. I am looking forward to meeting you! Please message me if you have any questions! You can support me further here: https://ko-fi.com/justinlan
View Profile →Character creation
Creating your character
Characters will be made with D&D Beyond during the session zero. Stats will be generated through a modified rolling system. There may be racial limitations and certain backstory expectations depending on the class/race you choose. You are free to not use D&D Beyond; just please let me know before hand. Alternatively, I can also provide a pregenerated character to you.
Dhampir Elements Monk/Rogue, Half-Elf Thief Rogue/Fighter, Human Valor Bard/Wizard, and Nexis Model Experiment Barbarian/Fighter/Artificer
What to expect
Preparing for the session
You will at least need a mic, Discord account, a stable internet connection, and a D&D Beyond account (if you want easy access to my content library on the platform). Everything else can be taken care of by me. Reading over the rules and becoming more familiar with D&D is also always useful. I'll also go over FoundryVTT with you.
What Justin brings to the table
I provide the majority of official books on D&D Beyond via content sharing, and I also have a community of people who are currently on my games on Discord. I also utilize FoundryVTT for battlemaps and world maps. I am bringing years of D&D experience online, and I am looking forward to starting a new campaign with you.
Homebrew rules
You may choose your spellcasting ability score (wisdom, intelligence, or charisma) independently of your class. Examples of this include an intelligence based warlock or a wisdom based paladin. When taking levels in a class you may choose to take a subclass feature from any subclass of that class of equal or lower level to that subclass feature. In some instances this may not work, like an Assassin taking the Soul Blades feature from a Soulknife due to the Assassin’s lack of psi dice.
Equipment needed to play
Computer
Headphones
Internet
Microphone
Platforms used
Safety
How Justin creates a safe table
Google Forms will be used to further survey issues/questions. I also have an open door policy so you are always free to shoot me a message.
Content warnings
Safety tools used


