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Agents of the Radiant Citadel
Shadows of the past, Guardians of the future... Join the AOA Agents of Arcanum Keeping the Citadel Radiant. Answer the Echo, save the Citadel.
$22.50
/ Session
Details
Weekly / Tuesday - 3:00 AM UTC
Session Duration / 3–4 hours
0 / 5 Seats Filled
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About the adventure
The game will open in the setting of the Radiant Citadel, or if at level zero, the story opens with what your character went through before appearing in the Citadel. We will vote on what sounds most captivating and agreeable to the party. You will start level 1 as an agent of the Radiant Citadel protecting the Citadel from supernatural occurrences and threats to the Citadel and the surrounding lands that are connected through the Concord Jewels. The Concord Jewels are the teleporters that connect the various towns of the Radiant Citadel. You and your party will become the Citadel's strike force/investigaters. You will rise up the ranks and gain access to new parts of the Citadel, unlocking new perks , feats, and weapon abilities. This will have a MIB meets DnD feel to it and we will use the various one shots in the Radiant Citadel as separate missions to level up you and your party.
Game style
Rule of Cool (RoC)
Sandbox / Open World
Realm Building
Game themes
Meet the Game Master
2 years on StartPlaying
Highly rated for: Creativity, Teacher, Rule of Cool
Average response time: 5 hours
Response rate: 100%
About me
Hi all, I have been learning about/researching DnD for 6 years now. I watched many actual plays for years before getting into my first game. I am currently in a game that's been going for 2 and a half years. I been a Dungeon Master/Game master for about a year. The game I Dm isa homebrew game. The game I DM is very customized. I believe in putting the players experience first and having a story that we tell together. I like the players to tell a story along with me... I want it to feel like our world not my world. I really enjoy customizing characters and feats and magic items. I will pour my heart into building an immersive and tailor made experience.
View Profile →Character creation
Creating your character
We will vote on how everyone wants to get their stats and what level you all want to start at. You can have a character that you want to use, or I can help you put a character together. I have many ideas for rolling for stats and I also have a homebrew standard array which is more generous. You can use any official materials including blood hunter and artificer. If you have homebrew, I am open to it and we can go over it and see if it works for the game, or alter it to fit the game but keep the same spirit intended from the orginal homebrew.
What to expect
Preparing for the session
Free DnD Beyond account. A Discord account
What Richard brings to the table
I will do voices for most characters. I do like to add music to make the experience more immersive. Combat will vary. Some combat will be intense and some will be standard, while other combats will have puzzles or alternative objectives. Very much embrace the rule of cool as long as it does not step on other players toes. We will mostly go by the rules in general, but if a rule is voted to be foolish or diminishes fun at the table we will talk about altering it to work for our table.
Homebrew rules
I have many homebrew rule options that can be voted on in session 0. I like to customize my games to the players and take suggestions on what was enjoyable in other games.
Equipment needed to play
Internet
Computer
Microphone
Platforms used
Safety
How Richard creates a safe table
Lines and Veils will be discussed in session zero and can be addressed mid-game as well if a line or vail was forgotten or just became an issue. I want everyone to be comfortable playing. After each season we can go over how everyone is doing and if everyone was comfortable with the more intense scenes.
Content warnings
Safety tools used