Nightmares from Demonvein *Homebrew PbP tailored to you!*
The Nine defeated Cavandum 1000 years ago, but he doesn't want to give up just yet. His cult is growing and Lussida's fate hangs in the balance again
$15.00
/ Session
Details
Weekly / Monday - 10:30 PM UTC
Nov 10 / Session 6
Session Duration / 3 hours
2 / 5 Seats Filled
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Schedule
About the adventure
Become a legend as you and your team go up against a Demon Lord set on destroying all of Lussida and enveloping it in darkness forever. Work your way from new recruit in the Lussida Adventurers guild to savior as you uncover secrets of the past and prophecies of the future. Gather special magical items and artifacts to help you defeat the cult of Cavandum and the Demon Lord they hope to bring back. Only you have the power to...are you ready to answer the call?
Game style
Rules as Written (RaW)
Rule of Cool (RoC)
Sandbox / Open World
Roleplay Heavy
Puzzle / Mystery Focused
Combat Heavy
Play By Post
Game themes
Meet the Game Master
3 years on StartPlaying
417 games hosted
Highly rated for: Creativity, Storytelling, World Builder
Average response time: 24+ hours
Response rate: 100%
About me
I love playing Dungeons & Dragons and I’m always up for trying new games. I enjoy being creative with my characters and NPCs, and nothing beats the feeling of telling a story that truly immerses people. My goal is for players to get so drawn in that they lose themselves in another world for a few hours. I’ve been DMing for almost four years...probably more by the time you read this. I started with weekend one shots and eventually began running near daily games on a West Marches server. Over time, I’ve developed a full homebrew world that I’d love for others to experience. What I thrive on is making sure that each person has a unique experience in a game. I love when my players have ah ha moments, or moments where their jaws hit the ground...being able to hear and see the joy the experience while in a game is rewarding. I always try to bring something fresh to my games; new mechanics, creative twists, and narrative depth, to keep every session exciting and engaging for my players.
View Profile →Character creation
Creating your character
Characters will start at level 1.
What to expect
Preparing for the session
Players will need discord. I will provide the link to the game and everything else once they are signed up for the game. This is a play-by-post game, but also one that has the option to do text based where we are all together at the same time, but still playing via text. This allows for combat to flow faster if the circumstance were to arise, as well as allowing us to move rp along instead of waiting on someone. The group will be given this option at the start of the game.
What That Witchy DM brings to the table
We will be using Discord for the game and I will provide a link to DND Beyond for players to create their characters. We will be using avrae in discord to run combat and roll dice as well as different chat rooms for out of game talk and pictures to show where you are and what everyone looks like. If players choose to do the once per day meeting for 30 minutes then we will be using roll20.
Equipment needed to play
Computer
Internet
Mobile Phone
Platforms used
Safety
How That Witchy DM creates a safe table
Before the game begins I will touch base with players and make sure what their lines and veils are. I will also give a breakdown of the world. The campaign is a sandbox for the players so they can literally do anything. I encourage crating a backstory as I do use that in my campaigns. Everything listed in content warnings does not necessarily mean it will happen, and the story can be tailored to make sure everyone feels comfortable.
Content warnings
Safety tools used