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Echoes of the Last Wing: D&D 5e Oneshot, LVL 5, Combat Heavy

Echoes of the Last Wing: D&D 5e Oneshot, LVL 5, Combat Heavy

Your party has answered the call. The Council of Endangered Magic summons you to stand against those who profit from magical extinction.

TYPE

One-Shot

LEVELS

5

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
ENDED
$15.00

/ Session

Details

Once / Saturday - 2:00 AM UTC

Sep 13

Session Duration / 4 hours

4 / 5 Seats Filled

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

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Meet your party members

4/5

About the adventure

Step into a world where magic is rare and fragile... In Echoes of the Last Wing, you and your companions are tasked with a dangerous mission involving hidden threats and ancient magical relics... The choices you make and the paths you take will shape the fate of a fragile world... Choose your approach... explore treacherous terrain, navigate complex obstacles, and face foes with uncertain motives... Every decision carries weight and can change the outcome of your mission... Echoes of the Last Wing is for players who enjoy tactical challenges, moral choices, and immersive storytelling... Each action and decision will echo through the world...

Game style

Combat Heavy

Roleplay Heavy

Rule of Cool (RoC)

Meet the Game Master

5.0

(33)

TOP GM
Cosplayer

1 year on StartPlaying

38 games hosted

Highly rated for: Creativity, Rule of Cool, Storytelling

About me

Hey there, adventurer! I'm a passionate Dungeon Master who's been bringing stories to life since 2018. With thousands of online sessions and several hundred in-person games under my belt, I’ve guided players through everything from heroic one-shots, 10 player campaigns, to long-running campaigns full of mystery, mayhem, and magic. I specialize in Dungeons & Dragons 5th Edition/2024, crafting immersive experiences that blend challenging combat, meaningful roleplay, and dynamic exploration. My games are rich with custom lore, engaging characters, and living worlds that respond to your choices. Whether you're chasing bounties in dangerous dungeons or changing the fate of kingdoms, your actions shape the story. My storytelling is shaped by my Appalachian roots, where I grew up surrounded by a culture that treasures stories and oral tradition as a way of passing down memory, wisdom, and meaning. I also draw from my Norse pagan roots and Native American ancestry, honoring the deep connections between people, spirit, and the land. These influences bring depth, moral weight, and a sense of living myth to the worlds I create. I use ambient music, unique NPC voices, soundboards, lights, and character-driven storytelling to breathe life into every session. My goal? To make you feel like your character lives in the world...not just plays in it. Whether you’re a seasoned slayer of dragons or brand new to D&D, my table is open to all. Let’s tell a story worth remembering.

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Character creation

Creating your character

Characters start at level 5... Stats can be assigned using point-buy, standard array, or rolled... Creation happens before the first session. We will be hoping straight into the game at start time! Focus on characters who are inventive, capable, and tied to the magical world... Think of scholars, rogues, fighters, or those with personal stakes in the mission... Your choices will influence both tactical options and the story as it unfolds... Core 5e rules apply, with optional homebrew for magical elements...please feel free to message me with any questions. GIVE YOUR CHARACTER A POTION OF BASIC POTION OF HEALING, AND ONE MAGIC ITEM UNCOMMON OR LOWER.

What to expect

Preparing for the session

✅ Create a D&D 5e character at Level 5 ✅ Build your character on D&D Beyond or another site you are familiar with. ✅ Think about: Why was your character would have accepted the bounty. ✅ Bring your dice, your creativity, and your best battle cry! 🌟 New to D&D or a veteran? All are welcome! Whether you're an eager squire or a seasoned slayer, there’s an adventure waiting for you. 🎶 Expect character voices, immersive soundtracks, custom missions, and a DM who prioritizes fun, flexibility, and unforgettable stories every session.

What TChurch72 brings to the table

When it comes to rules, I follow the "Rule of Cool" philosophy. While I respect the framework of D&D 5e & 2024, storytelling always comes first. If something epic, creative, or cinematic fits the story—even if it bends the rules a little—I’ll usually find a way to make it happen. I love seeing players get imaginative, and I actively encourage strong roleplay and bold ideas. I bring a lot of immersion to the table: you can expect a wide range of voices, accents, background music, and occasional sound effects to make the world feel alive. My games are all about the players—your choices shape the story, and I’m happy to adapt and go off-script whenever it makes the narrative richer. I also love working with player backstories, weaving them into the larger world and building moments that feel personal and meaningful for your characters. For maps and visuals, I use Owlbear Rodeo—a simple, free-to-use Virtual Tabletop (VTT). Players are welcome to upload their own tokens if they like. Dice rolls can happen directly through Owlbear or you can roll those math rocks at home! I'll also send players a full Google Doc with my house rules and session guidelines once they join, so everyone knows what to expect!

Homebrew rules

Hero Rolls: Once per game, players are allowed to break all rules, and let the fate of their actions fall upon the dice gods of chaos... Rule of Cool/Story: Storyline and roleplay will always win over game mechanics. Truly be a hero, do whatever you can imagine. The only limit is what you can create.

Equipment needed to play

Internet

Computer

Microphone

Safety

How TChurch72 creates a safe table

I’m a former first responder, and I take mental health and player safety seriously. My experiences have shaped the way I approach storytelling — you’ll find that my games often lean into darker settings and heavier themes, sometimes laced with a bit of dark humor. I fully recognize that everyone has different limits when it comes to what they’re comfortable with. Players are always encouraged to reach out to me privately if something makes them uneasy at any point. I also use an open "X" system during games — if anyone types "X" in chat, it’s an immediate pause. We'll stop, check in, and adjust whatever is needed to make sure the game stays a safe and enjoyable space for everyone. I also believe in debriefing after sessions when needed. Sometimes heavy moments happen, and it’s important to give players space to talk, decompress, or just breathe. At the end of the day, we’re here to tell epic stories together—and to make sure everyone feels respected and heard while we do.

Content warnings

Animal abuse
Animal Cruelty
Animal Death
Blood
Character Death
Cults
Death
Deep or Large Bodies of Water
Execution
Fire
Gore
Language/Cursing
Murder
Mutilation of Corpses
Paralyzation
Small Spaces (Claustrophobia)
Snakes
Spiders
Trauma
Violence

Safety tools used

Frequently asked questions